Best Nazi Zombies Map

James Smith
• Sunday, 08 November, 2020
• 7 min read

But the final map in the series, Descent, not only ties the season’s story arc together with a satisfying climax, but it's also just a ton of fun to play. Highlights include a challenging boss battle against a combined John Markovic, and the opportunity to obliterate your enemies with the powerful blunderbuss weapon.

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(Source: www.usgamer.net)


Set in the fictional More City, though clearly inspired by 1940s New Orleans, Shadows of Evil presents a nice change-up from the bleak color palettes that typically adorn each Zombies map. The elevator traversal system not only leads to many close shaves as you rush to shut the doors before the undead overwhelm you, but it’s also a tool for cruel-hearted hilarity as you mercilessly leave your friends behind to fend for themselves.

From the return of the Tommy gun to the hidden Johnny Cash song, Alcatraz is a perfect fit for the dark comedy that often pervades the Zombies universe. Additionally, Mob of the Dead boasts an engaging psychological thriller of a story that players are able to uncover progressively, with a payoff that’s well worth the effort to discover.

Space monkeys, black hole grenades, explosive dolphin dives and an awesome getaway vehicle in the form of a lunar lander; there’s something for everyone in this abandoned Soviet commodore. At the time, this map was much larger than anything fans had been used to, but the new Stamina perk empowered players with increased movement speed to stay on top of things.

Not only this, but the father of zombie movies himself, George A. Romero, features as an imposing undead boss who charges at players wielding a giant stage light. The level is a fantastic mix of outdoor open areas and tight indoor environments, which adds plenty of variety when it comes to choosing a plan of attack.

King has fallen under criticism in the past for being too easy, but the sense of empowerment offered to players represents a large part of its appeal. The circular geometry of the map makes it easy to round up huge trains of zombies at once and, if you’re lucky enough to have picked up the thunder gun, blow them all sky-high to hilarious effect.

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(Source: www.usgamer.net)

The teleport er also made a celebrated return in King, acting as the last resort for any final stands and allowing you to rain down dozens of grenades upon the zombie hordes from atop the safety of the projection room. Hidden away as a surprise mini-game that was unlocked once players completed World at War’s main campaign, Yacht Her Unto ten is Zombies in its purest form.

The bare bones mechanics and complete lack of story make this first installment a chilling and tense experience, but even this tiny map was enough to leave fans aching for more; a testament to the replay value of the classic wave-based formula that remains the beating heart of the mode to this day. The new elemental staves add a fresh dimension to the combat, and the giant robots that lumber across the landscape forces players to keep an eye on the sky to avoid being squashed in their path.

Her Raise set the bar for what we now expect from a great Zombies map : smart level design, upgradable weapons, cryptic storytelling, and unique puzzle-solving mechanics. Whilst the maps that came before Her Raise had already brought some of these features to the table, never had the ingredients come together so perfectly to form the quintessential Zombies experience.

Plenty of other games followed suit to create engaging horde modes that could rival the addictive nature of Call of Duty Zombies. Its adrenaline-pumped action and unique settings make it distinct from the dozens of filler game modes on the market.

Updated September 17th, 202 by Johnny Garcia: The next installment of Trey arch's Call of Duty has been announced with Black Ops: Cold War. With the conclusion of the Ether storyline, Cold War will pave the way for an entirely new generation of Zombies.

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(Source: xbox-360.wonderhowto.com)

The Black Ops 2 launch of Zombies was not well-received, from the clunky Transit to the underwhelming Die Rise. Artur allowed the players to do things never previously possible, from locking down the Mystery Box to changing Power-Ups.

Ascension is also great for how much freedom it gives the players, and they can make it as easy or as hard as they want their experience to be. A gladiator Colosseum is one of the unique settings for Zombies, and it made for one of the best maps Black Ops 4 had to offer.

Call of the Dead was the first Zombies map to utilize a celebrity cast, consisting of Danny Trejo, Sarah Michelle Cellar, Robert England, Michael Booker, and George A. Romero. It was the first time a major Easter Egg could be done solo, and completing it rewarded the player with a Wunderwaffe DG-2.

While the George Romero Boss Zombie was very “love it or hate it,” it created a constant threat that would keep coming back. Killing him would reward the player handsomely with a free Perk Bottle and Death Machine drop (or a Wunderwaffe DG-2 if the Easter Egg has been done).

There aren't many video games that let you slay hordes of undead zombies while making witty quips as JFK or Fidel Castro. Black Ops lets players slay the unrelenting undead horde in its Five Zombies map.

(Source: blackopsmappack.co.uk)

Members of the Zombies community often criticize this map for being too hard, having few train spots beside the second floor and having an awful boss wave. While the Pentagon Thief is rather annoying, running Mustang & Sally or the Ray Gun can make short work of him.

Nova crawlers can use teleports as you can, elevators are a deathtrap at higher levels, and most areas are hard to camp in. It can be rough at times due to constant excavator drilling or the Moon zombie trying to ruin your day, but the zero gravity locations and fantastic No Man's Land endurance area make this one of the most satisfying Zombies maps to play.

Black Ops introduced some iconic weapons like the Thunder gun and Gall, both of which made their debut here. Nova crawlers were somewhat annoying to fight, but it made a nice break from camping and spraying down dozens of zombies.

Black Ops 4's perk changes brought ire among many fans, dropping Juggling and trying to make armor a proper replacement. The split between two timelines made many veterans groan over Trey arch's attempt to gain sympathy over a new cast of characters for the third time.

When the story is put to the side, Black Ops 4 made some good gameplay alterations to the Zombies game mode. Ancient Evil is the Magnum Opus of Black Ops 4, combining epic imagery with Greek mythology and engaging fights with zombies and bosses alike.

ops dead arcade map
(Source: blackopsmappack.co.uk)

The eerie vibe of this map makes it instantly recognizable as well, with the cold steel walls juxtaposing the flames and plentiful blood populating the environment. Black Ops 3's rendition called The Giant was also fantastic, but it didn't innovate as much compared to the original.

Black Ops 3 introduced a plethora of gameplay changes in both its multiplayer and Zombies game modes. Fans were initially mixed, angry that the original cast was missing and the map was heavily focused on the Easter egg.

Over time, this underrated map finally began to get the recognition it deserves for its sweeping mechanical changes and masterful execution of its visual design. Take the epic Easter egg present in Moon and set it within a Medieval castle.

Trey arch took all of those criticisms to heart and created Origins, a map that took the glowing reception of Mob of the Dead and cranked it up to 11. Instead of surviving as long as possible, players had an actual objective in this map : create a plane to escape Alcatraz.

Never ending hallways of cells and stairs made Alcatraz seem incredibly expansive and like a real location. Mob of the Dead's overall fun factor makes it the bestZombiesmap ever made to this day.

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(Source: www.reddit.com)

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