Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts. Unforgiving controls were intimidating but very satisfying once mastered.
Silver stream was one of the most incredible racing tracks ever conceived. Licensed music including FOOL, Chemical Bros. and The Prodigy.
(thanks for the replies so far)I'm asking because I'm trying to make a definitive list of PS1 games, and I may have to end up buying all three Wipe outs ;_; Never managed to finish higher than 5th in any race, and spent the entire time driving the tracks alone because all the other cars were well ahead of me.
Not fun at all. Then after many years I picked up Wipe out Pure for the PSP. I actually managed to win a few races, and even when you're totally outclassed, you still want to come back for more and improve.
Is there some trick to driving in Wipe out that PSP drivers need to learn? Amidst the blue skies, a link from past to future. The sheltering wings of the protector...
And right now, I can add one more to that list: When you save your settings, your controller config and default name don't load unless you check them in the options yourself. So if you load your data and hop right into a race, “fire weapon” is back to being Circled (if you changed it to Square like I always do), and after the race you'll have to spend a long time entering your initials.
Back before it was released the Nintendo SNES and the SEGA Genesis were still the two latest and greatest consoles, the idea of Sony deciding to make a console was sort of distasteful to a lot of gamers. The general opinion seemed to be “Oh piss off Sony, you don't know **** about video games.
Then they played the Wipe out demo and my eyes popped out of my skull, it was the most amazing thing I'd ever seen. Thinking back, Jumping Flash also deserves some credit.
Sign Up for free (or Log In if you already have an account) to be able to post messages, change how messages are displayed, and view media in posts. -AI bugfixes-Enhanced game physics-Assegai craft upgraded (speed +1)Icarus craft upgraded (handling +1)-”next race” option after gaining a gold-Auto-load of saved data on game start-Brighter visibility in tunnels-Certain “invisible walls” removed-Larger text size on the menu screens-Numeric characters available for player name entry-Shadows under the AI craft-Perfect lap indicators (a red “P” next to a lap time)neocon replay bug fixed-Weapon pads readout for a second after use (in W3O you had to judge for yourself if they were active)-Different system for unlocking the tracks/craft.-SE asks you to confirm if you want to overwrite your saved game.
With pulses til la regular in my PSP, but I still play pod racer from time to time :Playing; BF Bad Company beta, DMC 4, Halo 3(360) FF CC, GO (PSP) Rush For Berlin, BF2, Rome TW (PC) With Liverpool gone and Omega Collection seemingly not doing amazing numbers, WipEout's future is quite uncertain.
While I'm a believer in a new game being made to show off the PS5's speed, the best thing people could do now is assumed that WipE out is gone. The dark graphics and scary, heavy music coupled with unconventional gameplay made for an experience that kid me did not like at all.
It wasn't until I played it again, a few years later, that the atmosphere and physics just “clicked”, and suddenly I was racing in an almost trance-like state through dark pathways, nailing every corner, all to the beat of heavy electronic music. WipE out 2097 is one of the best and most influential racing games ever, and what it did to solidifying video games as a whole as a serious medium can't be overstated.
Not only does it fix all the problems I had with 2097 by having a great variety of tracks, they went all out on style with some of the best ship design in the entire series. In terms of gameplay it also benefits from being the third entry in the same formula, making it super polished with a bit of extra depth and strategy in play thanks to the hyper-thrust, just like 2097 it holds up very well nowadays.-------------------------------------------------- WipE out HD felt like a game from the future.
The smooth 60FPS, the depth of the gameplay, the incredible graphics, the stylish UI, the music, it's like gaming ecstasy. Add on the Fury expansion, and now you have the WipEoutgame with the most content ever, the best ship designs in the series (IMO), and this banging' Main Menu theme:Watching someone nail HD Fury is beautiful.
I can't even imagine what crazy track ideas they could've come up with or how mind-bendingly insane the game would've looked. Wipe out 3 is my favorite of the holy PSX trinity, but I would say HD Fury is probably the clearest, best realized version of the series' ethos and intent thus far.
The other two games included there have pretty garish and linear track and UI design and the ships feel a bit boring to control; meanwhile, 2048's tracks are incredibly beautiful and very interesting and fun to race in, and the aircraft feel unbelievably good. I'm actually confused by this because I must be missing something -- to me, it feels like a genuine 10/10 paired up with two 6/10's. But eh, I'm happy enough with just 2048.
Outside of Fusion I love the entire series and highly recommend anyone play them! It had everything I wanted in a WipeOutgame, great tracks, wonderful ship design, and an OST that slaps, even a good portion of it was done by one artist (Sasha).
So, the real answer to this is Omega Collection since it has 2048 in high resolution with a proper controller. Uploading your times on wipeoutzone.com and “competing” with people around the world was almost like a glimpse into the future (yeah I know that plenty of online leaderboards must have already existed at the time for PC games, but we didn't have such things on consoles yet).
Playing WipE out HD in VR is a transformative experience. The other two games included there have pretty garish and linear track and UI design and the ships feel a bit boring to control; meanwhile, 2048's tracks are incredibly beautiful and very interesting and fun to race in, and the aircraft feel unbelievably good.
I'm actually confused by this because I must be missing something -- to me, it feels like a genuine 10/10 paired up with two 6/10's. But eh, I'm happy enough with just 2048. Linear is honestly the last thing I'd think of HD Fury's tracks lol.
I really hope they release an unlocked frame rate Omega collection on PC. I've tried pretty much all the games that came out later that tried to emulate them, but they didn't quite hit the spot for me. Dabbled with the older games, but I want to get a good handheld setup for those.
I'd love to hear the whole story of Prognosis and Sony but sadly no one is talking. I'd love to hear the whole story of Prognosis and Sony but sadly no one is talking.
Wipe out 1 and 2 also released for the Saturn after Sony bought Prognosis. Wipe out 1 and 2 also released for the Saturn after Sony bought Prognosis.
I've only played the original DOS port, Pulse and HD Fury / Omega. More specifically HD as I'm not a fan of the more combat focused modes in Fury and 2048 but having access to those tracks in Omega is cool.
HD was the first game that really looked next gen to me, despite playing Gears of War earlier. WipE out HD was one of the first games I played when I got a PS3 and HDTV for the first time, so for that mind-blowing moment alone I have to go with it.
The ULTIMATE love letter to the series. The only thing I can fault it for is the lack of the FURY menu theme. The Best visual design IMO, from the intro to the concept art in- game gallery.
Wip3out Special Edition, but Omega Collection is fantastic solely for the VR and added 2048 tracks. 2097 is my favorite because of the nostalgia, art design and soundtrack, but 3 Special Editions is technically better among the PS1 generation. Omega is the true best game.
HD Fury is very good, but there is a narrowness and busy feeling to the overall track design, that comes from its PSP roots. It just felt like the concept was fully realized and perfected with a level of polish and gameplay tech the other games don’t match.
For anyone who may be interested, podcast myself and a friend do did a full ranking of the series a good while back now: Time Extend finally covers the coolest racing franchise of them all.
Wipe out is the topic of this ranking, as the boys are joined by writer and podcaster Daryl Baxter to discuss their favorite entries in Sony's cult-classic anti-gravity racing series and why there's still nothing else like it... It's the thrilling conclusion to the Wipe out ranking, as the boys are joined once again by special guest Daryl Baxter (@darylbaxter) to talk about their favorite moments, music and memories surrounding the trendsetting Antigua racing franchise.
Now that feels like the future. I seriously dislike the barrel roll mechanic in the newer games, though. I'd maybe give it to 2048 for that reason.HD/Fury is just hands down the bestWipeout package, but I admit that if we're talking personal favorites I think 3 might still take it for me.
It's just a perfect culmination of everything that was great about the PS1 Wipe outs, and I think is the biggest reason why I love the series so much. I started the series with HD Fury and honestly found it hard to go back to earlier entries, there was just such a big difference.
Omega Collection is by far the best nowadays (60fps + PS4 Dead destroys), but there are certain parts I like more about HD and others I like more about 2048, so I don’t think I could come up with a definitive winner. It’s a crime games like Wipe out and F-zero are dead when stagnant, generic, same-old racers are dime a dozen.