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Log in to finish rating Wipe out Pure Summary: The latest and the greatest in the seminal WipE out series, “Pure” distill the essence of anti-gravity racing and futuristic adrenaline-fuelled combat.
Hi-tech weapons, hi-octane speed and a high-tempo dance soundtrack combine to deliver an explosive taste of the future directly into your latest and the greatest in the seminal WipE out series, “Pure” distill the essence of anti-gravity racing and futuristic adrenaline-fuelled combat. Hi-tech weapons, hi-octane speed and a high-tempo dance soundtrack combine to deliver an explosive taste of the future directly into your hands.
Features all-new environments and race craft plus a pumping soundtrack specially created for the game by a range of top artists. Post launch downloads give you access to extra circuits, new craft, personalized skins and additional music.
In my mind, it's far superior to its successor Pulse. I have no idea how to finish this game, it's so tough in the faster classes, but I've had a great time trying.
This game and Lupines were a promising start for the system. It's a great game, extremely addictive, with tonnes of downloadable stuff coming out all Ignore the illiterate morons rating this zero.
Controls are smooth, tracks are sufficiently bendy and the soundtrack A fun and frantic racer that has great visuals and art direction. Controls are smooth, tracks are sufficiently bendy and the soundtrack perfectly suits the action.
A larger choice of vehicles and tracks would have made this game even better. I'm not usually a fan of racing games, but WP is hello fun.
First game I've owned for the PSP, and I'm glad I bought it. My I'm not usually a fan of racing games, but WP is hello fun.
First game I've owned for the PSP, and I'm glad I bought it. My only complaint is the lack of track diversity in the competitions, and the small number of available ships.
Its too bad the download files are so big (you can fill a 32 MB card pretty fast just by downloading the Gamma packs). If you're planning on buying a PSP, WP is a good starter game until you can find some stuff you really like.
Summary: As is tradition with the series, gamers trench race at high speeds in futuristic vehicles outfitted with weapons. New to the franchise with Pulse is a mag-strip, a part of the track that locks the vehicles onto the track, allowing them to race through loops, 90-degree-angled parts of the As is tradition with the series, gamers trench race at high speeds in futuristic vehicles outfitted with weapons.
The game features seven different modes, wireless support, 24 new tracks, and eight teams (including one called EG-X). The game's soundtrack features tracks from Stanton Warriors, Loco Dice, and Mason, but players can opt to play their own MP3 files from a memory stick.
It feels more like WipE out Pure 2 than an original title of its own, but there are so many options, customizable features and settings, as well as online play and expected developer downloads, that makes Pulse to go from a teetering try to a full must-buy. The gameplay is very tight and easy to get into, whether you're going solo through Campaign or Race box or challenging others through ADC and Infrastructure.
Another solid entry in the series, continuing to scream by with fantastic production values, tight controls, lots of objectives, and above all, an intense sense of speed. Its biggest weakness lies in the time it takes to unlock a decent number of courses, but fans willing to look past that should strap in and hang on.
I would give this game a 9.5 if there was the option (you can only choose whole numbers). The eliminator mode is totally fun and the grid I would give this game a 9.5 if there was the option (you can only choose whole numbers).
Improved performance, a rock solid 60 FPS compared to the variable frame rate of Pure that targeted 60 but sometimes dropped into the 40s and even 30s during single races and tournaments. Also, there is no more 30 FPS lock for Time Trial and Zone modes.
But most of this is not the result of code optimization on Studio Liverpool's part. It is due to Sony's firmware update allowing developers to take advantage of the PSP's 333 MHz CPU clock (compared to 222 MHz at the PSP's launch).
There are some improvements to the graphics such as more polygons for vehicles (which are beautifully modeled and even have cockpit interiors) and better texture detail, but there is one aspect of the graphics that took a step backwards (more on this later). There are more options and modes (such as Eliminator and Head-to-Head) which add variety, but they aren't as well suited to the game's core design as the standard Single Race and Tournament modes.
The new grid style is a welcomed change and fits well within the aesthetic of the game. Veterans may prefer the old controls at first but its simply different and takes getting used to.
The sense of speed in the game is slightly faster now which was a good change. But Studio Liverpool managed to put together a soundtrack for Pulse that is fantastic.
And many of them lack the visual appeal that made Pure's tracks amazing not only to play but to just look at. Some of them have fundamental changes that make them feel almost like different tracks.
Even with all of Pure's DLC, Pulse still manages to be competitive in this regard. The issue of track design prevents Pulse from being an improvement in every way compared to Pure.
Pulse is however the more polished and accessible WipE out with more options and ways to play making it slightly better overall. Even in 2016 I still find myself coming back to this game on PC with an emulator.
Graphically it doesn't look as good as WipE out HD of course, but both games share a lot in common. The higher the vehicle class, the faster and the more exciting it gets (and also the less controllable to be fair), and the fact you can add up to 30 songs to the game's playlist, and you can take pictures of replays and make them your console's wallpaper is an extra I really liked.
Also, if your PSP has custom firmware, and you crank up the CPU speed to the max (333MHz), the game will run at 60 FPS. Personally I find this game to be a step backwards from Wipe out Pure.
The craft now turn on a dime which lead me to hitting the apex of every Personally I find this game to be a step backwards from Wipe out Pure. The craft now turn on a dime which lead me to hitting the apex of every corner for the first 30-40 minutes, as I was more used to the drifting nature of previous titles.
The soundtrack is not terribly diverse or engaging and the tracks lack the unique neon cyberpunk feel of old. It also succumbs to Fusions reliance on weaponry, as many a time my race was completely ruined on the last straight as number 2 and 3 shot 7 shade of s*** up my rectum.