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Best Wipeout Runs

author
Maria Johnson
• Friday, 20 November, 2020
• 21 min read

You can check out our list of past events and reviews below, or if you know of an upcoming race, add it to our calendar ! Browse our calendar of previous mud runs, mud races & obstacle races for WIPEOUTRUN Average rating: 2.33 / 5 from 3 reviews. (Scroll up to see a list of upcoming events for WIPEOUTRUN) The Ultimate Mud Run, Obstacle Race and Adventure Race Guide, USA You really need to get a better system for packet pickup.

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Contents

Not letting your group captain pick up your registration packets and requiring ALL who participate to stand in the VERY long line to get their packet and making you wear a wrist band for 24 hours prior to the race is total CRAP. Business0.3 The Ultimate Mud Run, Obstacle Race and Adventure Race Guide, USA Even though the weather was uncooperative, and it was a bit chilly, I had a great time.

I was most pleased to hear how much money was raised for the Charity that the WipeoutRun is supporting. Kudos to the event's charity crew for volunteering to make it a great day.

I did rugged maniac and there was a bounce house and jousting that the kids could play in and a mechanical bull. Established in 2012, our focus is to provide you with the best events, discounts, news, reviews, gear, and training for the sport of OCR.

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Unforgiving controls were intimidating but very satisfying once mastered. Silver stream was one of the most incredible racing tracks ever conceived.

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Licensed music including FOOL, Chemical Bros. and The Prodigy. Many of the tracks were darker giving a cheap sense of difficulty.

Never managed to finish higher than 5th in any race, and spent the entire time driving the tracks alone because all the other cars were well ahead of me. Not fun at all. Then after many years I picked up Wipe out Pure for the PSP.

Amidst the blue skies, a link from past to future. The sheltering wings of the protector... And right now, I can add one more to that list: When you save your settings, your controller config and default name don't load unless you check them in the options yourself.

So if you load your data and hop right into a race, “fire weapon” is back to being Circled (if you changed it to Square like I always do), and after the race you'll have to spend a long time entering your initials. Back before it was released the Nintendo SNES and the SEGA Genesis were still the two latest and greatest consoles, the idea of Sony deciding to make a console was sort of distasteful to a lot of gamers.

I watched someone play Toshinden and thought “Eh, looks OK I guess.” Then they played the Wipe out demo and my eyes popped out of my skull, it was the most amazing thing I'd ever seen.

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Thinking back, Jumping Flash also deserves some credit. I probably would have bought a PlayStation based on Wipe out alone, but Jumping Flash also made a big impression.

(Learn how and when to remove this template message) This is a comprehensive list of obstacles used for the American game show Wipe out. During an episode, contestants compete through four rounds of competition until a final winner is chosen.

However, in Season 7, as explained by John Anderson, the contestant has only 1 attempt per obstacle, because the Zone is all about speed. Although many of the obstacles vary between episodes, common obstacles have included the “Sucker Punch”, a wall covered with mechanical boxing gloves above a mud pit (not seen in seasons 4-6), and the show's trademark obstacle, the “Big Balls”, consisting of a set of four giant inflated red balls that a contestant must attempt to bounce across.

Heavy Bag Run, Big Balls with Linebacker Motivator, 10-Yard Dash, and Bouncy Football Bridge Episode One: A Bridge Too Far, Sucker Punch, Big Balls with Hammer Motivator, Hurtles, and Foamy Slippery Swing Set Episode Two: Plank in the Face, Big Balls with Hammer Motivator, Log Roll with Wrecking Balls, and Fender Bender Episode Three: Banana Hammocks, Sucker Punch, Big Balls with Hammer Motivator, Trampoline Hurtles, and Foamy Sidewalk Swing Set with Zip-line and Curtain Episode Four: Sweeper Run, Big Balls with Hammer Motivator, Swish Kebab, and Fender Bender with Incline Episode Five: Break Away Planks, Big Balls with Hammer Motivator, Log Roll with Rolling Stones, and Fender Bender Episode Six: Rug Pull, Sucker Punch, Big Balls with Hammer Motivator, Hurtle Hoops, and Ice Age Dawn of the Dinosaurs Movie Set (Tropical Bridge and Icy Swing Set) Episode Seven: Spiked Fenders, Sucker Punch, Big Balls with Hammer Motivator, Trampoline Hurtles, and Zip-line Swing Set Episode Eight: Diving Board Trapeze, Big Balls with Hammer Motivator, Log Roll Maze, and Fender Bender Episode Nine: Sweeper Trees, Sucker Punch, Big Balls with Hammer Motivator, Hurtles, and Slippery Swing Set Episode Ten: Break Away Planks, Big Balls with Hammer Motivator, Log Roll with Loose Noodles, and Fender Bender Episode Eleven: Spiked Fenders, Sucker Punch, Big Balls with Hammer Motivator, Trampoline Hurtles, and Trapeze Swing Set Episode Twelve: Sweeper Run, Big Balls with Hammer Motivator, Log Balls with Zip-line, and Fender Bender Episode Thirteen: Bally-Go-Round, Sucker Punch, Big Balls with Hammer Motivator, Hurtles, and Swinging Cereal Killer Episode Fourteen: Tipsy Towers, Big Balls with Hammer Motivator, Brush Rush, and Fender Bender Episode Fifteen: Banana Splits, Sucker Punch with Pudding, Big Balls with Hammer Motivator, Dangerous Donuts, and Onion Ring Swing.

Episode One: Snow Shovel Trouble, Big Balls with Platform Motivator and Smalls, Snow Fall, and Candy Pain Lane Episode Two: Snowboard Half pipe, Snow Boot, Big Balls with Platform Motivator and Moose, Snow Fall, and Avalanche Alley Episode Three: Frosty Family Tree, Winter Weasel Wheel, Big Balls with Platform Motivator and Smalls, Snow Fall, and Ballsy's Ski Shop Episode Four: Buzz Saw, Big Balls with Platform Motivator and Snowman, Snow Fall, and Penguin Party Episode Five: (Valentine's Day): Love Struck, Big Balls with Platform Motivator and Bear, Snow Fall, and Wedding Reception Episode Six: Ski Launch, Ski Boot, Big Balls With Platform Motivator and Penguin, Snow Fall, and Eskimo Village Episode Seven: H-E-Double Hockey Sticks, Big Balls with Platform Motivator and Polar Bear, Snow Fall, and Yeti Country Episode One: Pandemonium, Big Balls with Cultivator and Nerdy Smalls, Roundabout, and Ghoul Trouble Episode Two: Private Benjamin, Big Balls with Rumble Bridge Motivator and Balls Island Smalls, Drill Sergeant, Panic Hammocks Episode Three: Corporate Ladder, Big Balls with Cultivator and Vampire Smalls, Roundabout, and Wipe out Laundromat Episode Four: Henson Headshots, Big Balls with Rumble Bridge Motivator and Baseball Uniform Smalls, Slappy Meal, Panic Hammocks with Foam Episode Five: Swinging in the Rain, Swept Away, Big Balls with Rumble Bridge Motivator and Smalls, Suddenly Ridiculous, Panic Hammocks Episode Six: Monkey Business, Big Balls with Cultivator and Disco Smalls, Roundabout, and School Daze Episode Seven: Head Over Heels, Big Balls with Cultivator and Super Smalls, Lover's Lane, Wipe out Nursery Episode Eight: Batter Up, Big Balls with Rumble Bridge Motivator and Sunbathing Smalls, Karate Class, Panic Hammocks Episode Nine: Bar Crawl, Big Balls with Cultivator and Cowboy Smalls, Roundabout, V.I.P.

obstacle obstacles amazing extreme
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Episode 1: Shred Zone, Sucker Punch, Big Balls with Rumble Bridge Motivator and Smalls, Play Pound with Foam, Dino Dash. Episode 2: Door Knockers, Sucker Punch, Big Balls with Rumble Bridge Motivator and Nerds, Play Pound, Robo-Bistro.

Episode 3: Baseball Bash, Sucker Punch, Big Balls with Rumble Bridge Motivator and Uncle Smalls, Play Pound, All American BBQ Blitz. Episode 4: Pillars of Atlantis, Sucker Punch, Big Balls with Rumble Bridge Motivator and Cupid Smalls, Play Pound with Foam, Jill's Apartment.

Episode 5: The Johns, Sucker Punch, Big Balls with Rumble Bridge Motivator and Rocker Smalls, Play Pound, Monster Truck. Episode 6: Angry Organ Grinder, Sucker Punch, Big Balls with Love Motivator and Baby Smalls, Play Pound, Italian Restaurant Splurge's Episode 7: Beavers and Deviates, Sucker Punch, Big Balls with Rumble Bridge Motivator and Drama Queen Smalls, Play Pound with Foam and Rubber Duck, Gym Class.

Episode 8: Door Knockers, Sucker Punch, Big Balls with Rumble Bridge Motivator and Smalls, Play Pound, SS Booty Shaker. Episode 9: Mayan Ruins, Sucker Punch, Big Balls with Rumble Bridge Motivator and Judge Smalls, Play Pound with Foam, Divorce Court.

Episode 10: Pink Slip, Sucker Punch, Big Balls with Rumble Bridge Motivator and Basketball Uniform Smalls, Play Pound, Smalls Factory. Episode 11: Wipe out Shores, Sucker Punch, Big Balls with Rumble Bridge Motivator and Baron On Smalls, Play Pound, Dracula's Haunted Condo.

(Source: www.youtube.com)

Episode 12: Space Station, Sucker Punch, Big Balls with Rumble Bridge Motivator and Hippie Smalls, Play Pound, Spring Broken. Episode 13: Chopper Blades, Sucker Punch, Big Balls with Rumble Bridge Motivator and Gladiator Smalls, Play Pound with Foam and Plastic Sharks, Wall of Pain.

In the second round, the twelve remaining contestants compete in a competitive challenge. The Sweeper : The twelve contestants stand on 10-foot-high poles/pedestals as the arm moves in a sweeping motion.

In Season 1, Episode 9, the rules are the same, except the last eight contestants standing move on to the next round. They must jump over the arm and the toothbrush bristles to avoid being knocked into the water below.

They must jump over the arm and through the giant hoop to avoid being knocked into the water below. The Crusher : The twelve contestants stand on 10-foot-high poles as two arms move in a sweeping motion.

Triple Threat Sweeper : The twelve contestants stand on 10-foot-high poles as the Crusher moves in a sweeping motion. They must jump through the Crusher and dodge the junior wrecking ball and the ice-cold smoke to avoid being knocked into the water below.

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But when John Henson pulls the magic lever, the gyro arm at the end of the Sweeper will begin to gyrate in a circular motion as well. Then they'll have to time it correctly and decide whether to jump over or duck under the gyro arm.

They must jump over the arm and dodge the hanging spiked mace to avoid being knocked into the water below. But when John Henson pulls the magic lever, the gyro arm at the end of the Sweeper will begin to gyrate in a circular motion as well.

Then they'll have to time it correctly and decide whether to jump over or duck under the gyro arm. When John Henson pulls the magic lever, the gyro arm at the end of the Sweeper will begin to rotate as well.

They'll have to time it correctly and decide whether to hop over or duck under the gyro arm to avoid being knocked into the water below. But when John Henson pulls the magic lever, the gyro arm at the bottom of the Crusher will begin to gyrate in a circular motion and squeeze tightly with the stationary arm on top.

Then they'll have to time it correctly and decide whether to jump over or duck under the gyro arm. They must jump over the arm and the wedge of cheese to avoid being knocked into the water below.

wipeout spring wizard bowling years abc four season
(Source: www.gettyimages.com)

King of the Mountain : The twelve contestants stand on 10-foot-high pedestals as a platform moves in a circular motion. They also have to avoid two giant clubs (and sometimes rubber donuts) rotating in the opposite direction.

Double Cross : The twelve contestants stand on a 10-foot-high starting platform as four planks move in a circular motion. Overdrive : The twelve contestants stand on a 10-foot-high starting platform as a steering wheel moves in a circular motion.

They must enter the steering wheel on the green spot, exit off the red spot, and cross one of the three obstacles: the Unstable Table, the Banana Hammock, and the Spinning Green Ball to the finish platform. They also have to avoid the nasty yellow windshield wipers and four sweeper arms rotating in the opposite direction.

Ski Lift (Winter Wipe out) : An obstacle similar to the Sweeper. The twelve contestants start together on floating platforms 10 feet above the icy water as they move in a circular motion.

They must hold onto the handlebars and use them to lift themselves up and over the frozen sweeper arms to avoid being knocked into the icy water. Carousel (Love Machine on Summer Episode 16), (Spring Wipe out and some Summer Wipe out Episodes) : A carnival-themed carousel that has two stages contestants have to transverse: a red track and a yellow track.

wipeout spring wizard abc season years bowling four zone race
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Once they land on the red spot, they can hitch a ride on the yellow dangler to the finish platform. But if they wipe out here, they can remain on the yellow track to try again, while avoiding the sweeper arms in their way.

In episode 5 of Spring Wipe out (The Most Dramatic Rose Ceremony Ever), three blue danglers were added for increased difficulty. Total Carnage, (Summer Wipe out) : The twelve contestants begin together on the starting platform elevated 10 feet above the water.

On the first episode, it was called The Illuminator where it is similar to the Sweeper and the Ski Lift, and the contestants stay on platforms and avoid the Spinning Hoops to make it to the next round. Finally, they must belly slide down the Snow Chute to the finish platform.

Hangover (Summer Wipe out season 5): The twelve contestants begin together on the starting platform elevated 10 feet above the water. The idea is simple: grab a rotating handle and swing around to the finish platform while navigating through the Swizzle Sticks, over the Sweeper Arm, and through the Brawl Wall.

Scare grounds : (Summer Wipe out season 5) The twelve contestants stand on a spinning platform, grab a rotating trapeze, and swing over the sweepers to the revolving planks before riding them to a second spinning platform. Then they must jump to the Spinning Slide and time their drop down onto the finish platform.

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Miami Pound Machine : (Summer Wipe out Season 6) The twelve contestants begin together on the starting platform elevated 10 feet above the water. Octopus : (Summer Wipe out Season 6) The twelve contestants begin together on the starting platform elevated 10 feet above the water.

Space Race : (Summer Wipe out Season 7) First, slide through the Wormholes and land on the Flying Saucer, then drop through the hole onto the Crop Circles, and make the jump to the Launch Slide. Finally, drop down the Launch Slide and into the Shifting Alien and jump out onto the finish platform.

Season 1 variations included the “Dizzy Dummy”; a cycle of competitive rounds where players are strapped to a spinning cylinder for a short period, before racing across one of two sets of obstacles. The winning player in each round advances to the final round, while the remaining contestants “spin again” and then alternate to the other set of obstacles; and a time-based challenge known as the “Treadmill”, which sees contestants run on a giant treadmill with the best 4 times advancing, either highest or lowest depending on the task, tasks include dodging a giant swinging wrecking ball and running to the end while lifting doors.

Episode One- Field Goal Spinner, Teeter Totters, and Keg Run (Football Dizzy Dummy 2.0) The “Slippery Course”, is similarly formatted, but uses a water slide instead of spinning the contestants.

Episode One- Slick Slide, Branch in the Face, Bullseye Buoys, Slippery Wall With Ropes, and Spinner (Slippery Course) Episode Two- Door Spinner, Hippy Tables with Walls, and Barrel Run (Dizzy Dummy 2.0) Episode Three- The Rocket With Planets and Meteor Showers Episode Four- Bungee Web Spinner, Sack Launch, and Big Tag Buoy Run (Dizzy Dummy 2.0) Episode Five- Bungee Web Spinner, Teeter Totters, and Crazy Beams (Dizzy Dummy 2.0) Episode Six- The Rocket With Planets and Astronaut Major John Henson Episode Seven- Slick Slide, Branch in the Face, Bouncy Beam with Sweepers, Slippery Wall with Spinning Triangles, and Bumper Spinner (Slippery Course) Episode Eight- Keyhole Spinner, Sweeper Buoy Run, and Rope Swing (Dizzy Dummy 2.0) Episode Nine- Bucking Bull Episode Ten- Keyhole Spinner, Buoy Run, and Wall Squeeze (Dizzy Dummy 2.0) Episode Eleven- Bucking Bull With Red Capes Episode Twelve- Bungee Web Spinner, Beam Walk Dodgeball, and Blue Ball Run (Dizzy Dummy 2.0) Episode Thirteen- Slick Slide With Colored Balls, Branch in the Face, Mesh-Mash Run, Slippery Wall With Ropes and Spinning Triangles, and Bumper Spinner (Slippery Course) Episode Fourteen- Bungee Web Spinner, Topple Towers, and Slippery Snakes (Dizzy Dummy 2.0) Episode Sixteen- Slick Slide With Cereal, Branch in the Face, Bucking Buoys, Slippery Wall with Spinning Pegs, and Bumper Spinner (Slippery Course) Another round called “Bruise ball” is used in some episodes which has the contestants have to cross 4 obstacles in the shape of a Baseball field.

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The round is played twice with the first 2 people to reach home-plate before the end of each inning move on to the Wipe out Zone. Costumed characters, called “lifeguards”, in the middle of the spinner throw items at the contestants based on the theme of the week.

Variations of items thrown at the contestants include baggage and boxes on “Unclaimed Baggage” (known for housing John Henson), beach items and wet towels on “Beach Party”, stuffed animals, pillows and feathers on “Sleepytime”. The letters “W” and “I” features sweeper arms, the “P” puddle to avoid, then bounce off the “E” diving board onto the spinning “O” and jump over the three hurdles on the “U” to get to the “T” platform.

Contestants who have wiped out after reaching the “P”, the “E”, or the “U” may return to those points instead of starting the entire course over. In episode 4 (Baby Its Blob Outside), The 7-Letter Word featured a person in a polar bear costume scaring contestants on the “P”.

In episode 5 (Hockey Pucks and Bieber Fever) the “7-Letter Word” was replaced by another obstacle course called the “Winter Blunder Land (Theme: Wipe out Ice Arena)”. After that, contestants try to avoid being checked by the “Knee Sweeper”, a rotating set of connecting bars aimed at their knees, then jump to the “Turntable” and spin their way to the finish platform.

The first contestant through before the end of each round moves on to the Winter Wipe out Zone. Then they bounce off the diving boards trying to land on the rotating platforms crossing over to the “Crankshaft”.

They must bounce over the rotating sweeper bar to avoid being knocked into the drink. (The round was similar to the Season 3 spinner where contestants jump on trampolines avoiding a sweeper arm.

The couples must run the course while avoiding pieces of cake and frosting thrown by a couple dressed in each other's clothes (groom in a gown, bride in a tuxedo), and John Henson dressed as the priest. Season 4 (Summer Wipe out) features the Wipe out Play Set” where all six contestants start off with the “Safe and Durable Swing Along Swing Sets,” where they have to hurl themselves to the spinning platform.

Then they have to go for a whirl on the “Sweeper Arms,” crossing from one to the other as they rotate at alarming speeds. And finally, they’ll face “Chutes and Splatters,” where they must slip down one of the slides and through the rotating windmill to the other side.

They must jump over a giant snorkel as it rotates around and around to avoid being knocked into the water. They must jump over a rotating salmon sushi roll-covered sweeper bar to avoid getting knocked into the sake.

There are 2 rounds: first, all three boss-employee teams must make it past two yellow “Street Sweepers.” Finally, they have to motor down to the “Stuttering Straightaways” en route to the checkered flag at the finish platform all while being pegged by tires and checkered flags thrown by the pit crew.

The first complete boss-employee team through before the end of each round moves on to the Wipe out Zone. In episode 9 of Summer Wipe out (“Ballsy Gets a Hard Hat”), the obstacle “Detour” is featured where the Wipe out crew are dressed in construction gear that took a detour to the “Construction Zone” on a hazardous hydraulic speedway. There are 3 rounds: first, all six contestants will drive into the construction zone and make it past not one, but two “Street Sweepers.” After that, they must cross the rapidly-rotating “Spinner Change.” And finally, it’s a trip across both “Rocking Roadblocks” en route to the finish platform.

The six contestants start together on platforms elevated 10 feet above the water while wearing potato sacks. They must hop over the sweeper bar as it rotates around and around to avoid being knocked into the drink.

It starts on the “Slippy Slides,” where all six contestants must soar onto the spinning platform. Then they have to take a whirl on the “Sweeper Arms,” crossing from one to the other as they rotate at alarming speeds.

And finally, they must leap from the “Diving Boards” and through the rotating windmill to the other side. There are three rounds, and the first person through before the end of each round moves on to the Wipe out Zone. In Episode 12 of Summer Wipe out (Ballsy's Playground), the obstacle “Detour” is featured again where the Wipe out crew are dressed as an old retirement couple that took a detour to “Ballsy National Forest” on their RV trip.

It's exactly the same only the crew throws pillows and sleeping bags at the contestants as they make their way through the course. There are three rounds: Couples start off by “staying alive” by not going for a spin on the “Dizzy Dummy”, and jumping off springboards into the rotating “Brick House” platform.

The six blind date contestants start together on platforms elevated 10 feet above the water. They must jump over the rising sweeper bar as it rotates around and around to avoid being knocked into the “sea of love”.

First, all six contestants grab a rotating sweeper bar which carries them to the first turntable. Finally, they have to grab a third sweeper bar and time their drop down the slippy slide onto the finish platform.

Season 5 (Summer Wipe out) An obstacle called “Petrified Forest.” Next, they'll have to escape through the One Tree Forest while avoiding two rotating sweeper logs.

Once successfully through, they grab a rotating handle and swing on the Helicopters over the sweeper bars to the Spinning Helipad. Season 6 (Summer Wipe out) An obstacle named “Sugar Smacks”.

Then they climb up the Cake Ladder and slide down the Lemon Drop and through the windmill to the finish platform. Season 7 (Summer Wipe out) An obstacle named “Fun Slides Platform Spinning Purple People Beater”.

If you make it to the Smack Wheel Slide, then you won’t have to go back to the start. Finally, time your drop down the spinning slide and through one of the four holes on the smack wheel to the finish platform.

At night, and with a more serious tone than the previous rounds, the final four or three contestants play separately on a large obstacle course inside the studio called the Wipe out Zone, each attempting to finish the course in the fastest time, much like the first round. Though slight variations are used in each episode, contestants wear wetsuits, and they begin by either sliding down a water ramp or being launched by a giant catapult or blob into the water and swim to the first obstacle.

In Season 4 (Winter, Spring, and Summer), the first contestant never reached the 20:00.00 mark. The player with the fastest time on the course is declared the “champion” of the episode and is awarded the show's grand prize of $50,000.

However, in Season 7, as explained by John Anderson, the contestant has only 1 attempt per obstacle, because the Zone is all about speed. Killer Surf: A large water ramp at a 45° angle, which contestants slide down on an inner tube, a sled, an air mattress, or their backs and control their launch into the Wipe out Zone.

Spinner: A rotating slippery surface covered in padded barricades which contestants must jump on, and then onto a platform on the other side. Launch Pads: Four trampolines at different elevations that must be crossed to reach the finish platform.1.

Killer Surf: A large water ramp at a 45° angle, which contestants slide down on a sled and control their launch into the Wipe out Zone.2. Spinner: A rotating slippery surface covered in padded barricades which contestants must jump on, and then onto a platform on the other side.4.

Raging Rapids: A ramp with water flowing down, which the contestants must climb. Turntables: Three spinning platforms with varying obstacles on them that the contestants must jump on and off.

When they stand up with two feet planted on the last turntable or the finish platform, the clock will stop. Contestants must jump onto the rotating platform, climb one of the stairways to the top, and make it to the other side while avoiding the sweeper arm.

If they time it wrong, the windmill knocks them off into the water (or Turntable, a spinning platform with varying obstacles that the contestants must jump on and off. Spin Cycle: A huge thirty-foot circular tall drum which the contestants must enter on one side, then exit at the other onto a narrow platform.

Triple Threat: Three turntables in a row that contestants must cross upon while avoiding the sweeper arms. The flaps are fired as they try to cross it for the first time, although John A. and John H. avoid saying it, after the first attempt, however, the flaps fire in a sequence the contestants can time their jump with, and Arms and Dangerous, a narrow walkway with spinning arms that are right in the running path of the contestants.

The contestants must time their run past each arm carefully to avoid being knocked into the water. Gut Busters: A series of blocks at varying heights that move up and down as the contestants try to traverse them.

Ministers: A spiral staircase on the outside of a rotating tower with two or three sweeper arms to knock the contestants off the stairs.4. Gauntlet: Consisting of the Crankshaft, a narrow platform next to a rotating crankshaft shaped beam, contestants must time their moves carefully to avoid the beam, the Blades of Fury, two sets of windmills which contestants have to jump through.

If they time it wrong, the windmills knock them off into the water, and the Beater Totter, a hydraulic see-saw which moves about as the contestants try to cross it and land on the finish platform. Frostbite: Two slowly rotating platforms with four teethed sweeper arms moving in the opposite direction.4.

Sinister Snowflakes: Two rotating rigs with 7 spokes that the contestants must cross to finish the course. First, the contestants must climb up to the peak of the slippery staircase while being shot by flying paint and/or trying to hold out when gallons of water splash down on them.

Towering Flume of Doom: A 7-story tall water slide that launches contestants into the Wipe out Zone.2. Killer Luge: A 7-story steep slide that launches contestants into the Wipe out Zone.2.

Psychedelic Snow Globe: A huge vertically spinning circle with cylinder pegs on it. Frozen Fury: Elevated platforms in a semicircle that contestants must cross avoiding the sweepers.4.

Temple of Flume: An 8-story water slide that launches contestants into the Wipe out Zone.2. Co-manage: A comma-shaped, rotating slide where contestants have to time it right to make it to the other side or pay the price, period.3.

Bombastic Blob: A big sack of air that launches contestants into the Wipe out Zone when hit by a half-ton weight.2. Contestants jump onto the planetary ring and make it pass 2 sets of sweeper bars.

Then they must climb 40 feet up the ladder to the top and time their drop down the steep blind slide and through the dark center of the moon to the platform.4. Twisted Falls: An obstacle with trampolines, torrential waterfalls, and spinning blades.

Contestants must jump on the trampolines and bounce through the waterfalls and blades to make it to the finish platform. Scare Chair: A reverse catapult that launches contestants into the Wipe out Zone.2.

Blockbuster: A giant rocking wall filled with unstable blocks which contestants must cross without getting busted to get to the other side.3. Bounder Founder: 2 sets of 3 rotating trampolines which contestants have to bounce their way across to reach the finish platform.

Shredder: Two rotating cones contestants have to sprint across in order to make it to the next obstacle.3. Hell's Carousel: An obstacle where contestants have to run on pedestals while hammer-shaped things follow them and try to knock them off.4.

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Sources
1 circus-zyair.co.uk - https://circus-zyair.co.uk/
2 circus-zyair.co.uk - https://circus-zyair.co.uk/faqs/
3 www.facebook.com - https://www.facebook.com/circuszyair
4 thisfamilyreviews.com - https://thisfamilyreviews.com/review-circus-zyair/
5 www.hotdeals.com - https://www.hotdeals.com/coupons/circus-zyair-discount-code