With how this game’s Prestige and progression works, you’ll receive unlocks no matter what mode you play. So, we’re going with a maximized salvage and equipment drop rate in this loadout, which is massively beneficial throughout the game but especially in later rounds.
It takes a second or so to activate, but you’ll get the hang of it, and using your Ether Shroud is a LOT better than getting downed. When you start camping in corners to take out loads of zombies in later rounds, this bad boy will be an absolute godsend.
Of course, start rolling for the Ray Gun when money stops being an issue, as having this in your back pocket along with your Gallo SA12 will make you extremely hard for the undead to take down. There’s nothing quite as good as blasting some zombies with a shotgun, but your best options will vary depending on whether you’re in the early, mid, or late game.
We’re going to forego the handle because it doesn’t provide any useful stats for zombies mode. You can choose to change things up, but we don’t find the scope necessary because of the spread.
We’re going with the 24.8 Task Force barrel, which drastically improves pellet damage against the zombies. It lowers the effective range, but the shotgun is for some ups close and personal zombie -slaying action, so that doesn’t matter.
It has a bonus stat that increases salvage drop rate, which will help immensely in the game’s later rounds. This attachment causes a slower reload speed, but that isn’t very important in the beginning rounds.
Another attachment we can equip to provide some benefits is the Flash Cone 12 GA muzzle. It gives a slight reduction to hip-fire accuracy, but the Ember Sighting Point makes up for it.
It’s not always guaranteed, but there is a very high chance of getting a Ray Gun by completing the in-game Easter Egg. It also deals area of effect damage, making it the ultimate weapon in the game.
You won’t have a problem until level 52 when you’re rocking a Ray Gun because of the super-fast zombie sprinters. Normal enemies who enter gain a burning effect that deals fire damage.
There are always instances when your character gets stuck in a corner, and Ether Shroud allows you an escape route. The day has finally arrived, and the world has fully embraced the Call of Duty : Black Ops Cold War Zombie apocalypse.
Normal enemies who enter gain a burning effect that deals fire damage. Every bullet has a small chance to apply to a random base Ammo Mod effect.
Each bullet has a chance to stun normal enemies for 2 seconds (15-second cooldown). Each bullet has a chance to slow normal enemies by 30% at their run speed for 3 seconds (3-second cooldown).
John Hansen November 24, 2021 Call of Duty: Black Ops Cold War Guides Shock wave is a powerful vacuum blaster gun that transmits zombie energy into ammo.
This gun is only found in Die Machine, Call of Duty: Black Ops Cold War’s first map, and lives up to its name of a wonder weapon by being completely different from the norm and robust enough that players will want to use it almost every match. The four upgrades for the Shock wave further change the gameplay with all the different ways it fires and outputs damage.
The Nova 5 upgrade is fast and easy to get; the Electrobolt can potentially take some time to do. However, should you invest the time into getting Electrobolt, it puts out serious damage and can shred through Megaton Zombies.
The electric effect also seems to chain to other zombies in a group and slightly stun them, although not as much as a Dead Wire ammo mod. While Cryo-emitter, like Nova 5, is super simple to obtain, the ice beam that blasts from it only affects the zombies in front of a train.
The fireball it shoots at crowds of zombies may be large, but it seems to not affect enough of the victims in its path to be truly viable in a quest for reaching higher rounds. Here’s our combat guide teaching you the best weapons, perks, upgrades, and some leveling tips to help you defeat the nightmarish horde.
Note: Although Zombie Army 4 has weapon LCS that can be purchased individually or as part of the season pass, I’ve decided to only include the ones from the base game. Jason's Steam library has 1,400+ games at the moment, so he definitely has a lot of things to talk about.
We have the harrowing moral quandaries posed by The Walking Dead, the high-octane FPS action of Black Ops 3, and the traumatizing horror of Resident Evil. You are offered a sidelong view of the black-and-white action and given ways to influence it, guiding your unthinking chargers over the booby traps they would otherwise fall blindly into.
Where most zombie games are about hitting the dead with something weighty before moving onto heavier artillery, Zombie is about avoidance, careful management, and slow-burn strategy. Seeing as we’re still no closer to a Left 4 Dead 3 release date, a new game that rigidly follows the formula of co-op zombie slaying that the L4D series popularized will have to suffice.
World War Z doesn’t offer anything revolutionary of its own to that formula, but it’s still heaps of fun when playing through its gauntlet-style campaign missions with friends, upgrading your kit over time, and watching rotting corpses explode under heavy machine gun fire. Despite an arguable abuse of the concept of Early Access stretching backer patience to breaking point, there is more than enough to standalone Day to remind you why the mod garnered all that goodwill.
You might have been scared out of your wits by Resident Evil 7 in VR, or found yourself repeatedly returning to the action-packed classic that is Rest 4, but you will still find plenty of frights in the game where it all started. Trapped in the famously labyrinthine Spencer Mansion, as Chris Redfield or Jill Valentine, ravenous zombies and dangerous mutations lie behind every corner in Resident Evil, often obscured or blocked by inventive environmental puzzles.
Fixed camera angles intensify the sensation of claustrophobia and your limited inventory keeps you feeling vulnerable. These are the most horrifying undead shufflers the series has produced so far, with each one’s warped, bloody face telling a story of how they got infected.
Alternatively, you can go for the limbs: a couple of pistol shots is enough to snap off an ankle, making them a lot less mobile and allowing you to carefully skirt around them. Scuff a shot, and it will still tear a chunk of flesh off your target, adding some gory gravitas to every spent cartridge.
If you’re looking for story then you’ll be best served by the original State of Decay, however, the sequel does an admirable job of fleshing out the systems of the first game to make for a more satisfying open-world survival experience. You will pick a protagonist from your community of survivors and take them out into the wild to find the necessary food, fuel, or drugs to keep the rest alive.
Then Dying Light takes that cloth, stuffs it into a bottle, sets it on fire, and hurls it from a great height into a pack of undead. They may have been working with borrowed parts, but Tech land put together one of the best zombie games in Dying Light, which is why we’re so excited for the sequel.
With a story penned by the legendary Chris Alone, the narrative complexity promised by Dying Light 2’s factions system is exciting. Organ Trail tasks you with guiding a station wagon of survivors on a journey out west and like all zombie survival games your primary concerns are keeping a good stock of food, medicine, and ammo, not to mention avoiding roaming packs of flesh-eating undead.
While some post-apocalyptic scenarios default to a familiar version of zombie Odom we have long been desensitized to, Left 4 Dead 2 presents a world in which normality is all too recent. Though cities have emptied out after waves of evacuations, humanity feels close enough to touch thanks to the messages scrawled on the walls of safe houses.
There is a tendency to disarm you with humor and half an hour of respite before swiping cruelly at the characters you have come to care about in a way that only the best adventure games on PC can. From your top-down perspective you call in rescue helicopters, direct sniper teams, and make monstrous sacrifices to achieve your goal.
The game goes hard on the camp, gratuitous fun of guiltless gore, and the testicle-busting X-Ray kill cam makes sniping your foes as satisfying as mashing them with a hammer. After all, these are not only undead abominations, but also Nazis; even the gentlest pacifist can enjoy blowing them up like a barrel of melons and watching the juices fly.
You can even modify and upgrade your guns to shoot flames or spew out lightning, and create a custom skill build to mow down the zombies with brutal efficiency. Whether you’re all about trying to rebuild society against constant waves of shufflers with your fellow survivors, or you just want to run as fast as you can away from the undead, there’s a zombie game here for you.
If you’ve finished up all of these then be sure to check out our thoughts on the Dying Light: Bad Blood battle royale or read our State of Decay 2 PC review to find out why we chose the original for this list.