The Russian Mangler Soldier is one of the easier boss zombies to kill, but are enough of a threat to need to take care of right away for how much damage it can do. They're the perfect balance of powerful in attacks, but weak in health to make for one of the most well-designed boss zombies out there.
It won't attack you at a range, but if you get too close to it the Astronaut will grab you, teleporting you to a different part of the map while stealing one of your perks. Partly the map's fault, but Astronaut Zombies are incredibly hard to hear.
The DeGeneres, based on the mythical creature of the same name appeared on the map Ancient Evil. Having a good Hand can help take care of zombies while you're fighting the DeGeneres, and they're slow enough, so you can make a proper distance from them before attacking.
The Blight fathers take the worst aspects of other boss zombies for one awful one. It can stop the purchasing of items by vomiting on them, requiring you to pay points in order to clean it off.
Werewolves are such a good boss zombie because they're something that on paper is hard to kill, but with a bit of searching, you can find the tools to take them out much easier. The first few times the Megaton spawns it's not too bad, but when it's at max health in the later rounds its almost required to have a Wonder Weapon to deal with it.
To make matters worse, after you kill a Megaton's base form, it will split into two that are just as hard and annoying to take care of. Without using Ring of Fire, it takes forever to kill a Megaton on later rounds, something made even worse with so many zombies that are spawning at this point.
Without Brutus, Mob Of The Dead might have been too easy, giving the map the perfect balance. Brutus is probably the most balanced boss zombie in the entire series, which is what makes him so good.
The robotic zombie is incredibly powerful, with long and close-ranged attacks that do devastating damage. The Panzersoldat's difficulty is balanced out by having incredible weapons to deal with them on the maps they appear on.
When you're somewhat close to it, the Shrieked Zombie will blur your screen making it incredibly hard to see. In Zombies, one mistake can mean going down, and going down on Shangri-La is one of the worst things that can happen with how hard it is to buy perks mid-round.
Having worked many odd jobs, including article writing, he is now a list writer for TheGamer.com. The sixth installment of Trey arch's Zombies mode was released in Call Of Duty : Black Ops Cold War.
In Black Ops 3, Snipers were finally a viable weapon in Zombies after being among the worst in the previous entries. However, with Black Ops Cold War, the Sniper Rifles have regressed back to how terrible they used to be.
With the loss of Double Tap 2.0, Sniper Rifles lose what made them viable to begin with. The Pump Action Shotgun does a ton of damage, and when upgraded tears through the zombie horde.
As an added bonus, the Bauer 77 is a wall weapon, meaning you can save some Salvage since you won't have to upgrade it to a Green Tier. Even on the first round of the game, it's rare for zombies to be killed with it in one hit.
You don't have to drop in and upgrade it, as it's available early on in the game as a wall weapon that's already a blue rarity. Fully upgraded, the Gallo SA12 can even easily deal with max health Megatons without the need for Ring Of Fire.
It's one of the few guns in the game that can kill a zombie in one-shot even when they're at maximum health. If you're not shooting the head, the Magnum is going to do practically no damage, to the point it feels like you're just meeting zombies.
This isn't a huge problem in early rounds, however, as zombies speed increases this becomes a near-impossible task. Taking time to aim for the head isn't something you can do when zombies are moving too quickly, and the Magnum will start to fail you.
The DSP 45 is one of the worst guns in the game, having the dishonor of being bad in both Multiplayer and Zombies (something very rare in Black Ops Cold War). It does poor damage, even after upgrades, and is too slow to reliably kill zombies.
Perhaps if Double Tap ever gets added it may get improved, but where it stands now it's one of the worst options. The Ray Gun deals out tons of damage, and generally can be constantly refreshed with ammo every round.
Sniper Rifles are the worst kind of weapon in Cold War Zombies. Due to its higher rate of fire, it has a lower damage output.
With the low bullet penetration Sniper Rifles have, this makes it even worse than the other ones. Having worked many odd jobs, including article writing, he is now a list writer for TheGamer.com.
I’d recommend doing this early on and upgrading it as you go, since being able to choose your own attachments is a fantastic way to maximize your salvage and loot drops. No more messing around then, here’s the ideal loadout you should be bringing with you into Call of Duty : Black Ops Cold War’s Zombies mode.
With how this game’s Prestige and progression works, you’ll receive unlocks no matter what mode you play. So, we’re going with a maximized salvage and equipment drop rate in this loadout, which is massively beneficial throughout the game but especially in later rounds.
It takes a second or so to activate, but you’ll get the hang of it, and using your Ether Shroud is a LOT better than getting downed. When you start camping in corners to take out loads of zombies in later rounds, this bad boy will be an absolute godsend.
Of course, start rolling for the Ray Gun when money stops being an issue, as having this in your back pocket along with your Gallo SA12 will make you extremely hard for the undead to take down. Whether you brave it alone, play with friends, or go online to team up with others, battling against a horde of zombies is a lot of fun and throughout the years there have been some incredible versions of it.
Updated by Matthew Wilkinson on April 18th, 2020: The Zombies' mode of Call Of Duty has always proven to be incredibly popular, with every map having some positives and negatives. Anybody who has played Buried will know all too well how scary and creepy this map is, with the haunted house being a terrifying experience that is not really recommended for people who get scared easily.
This map came under some criticism for being a little gimmicky when it was first released, with the game allowing you to play as famous world leaders; John F. Kennedy, Fidel Castro, and Richard Nixon. Some gamers were unable to look past that fact early on, but, once you got to play the Five map, it was a lot of fun, with tight spaces and very few places to hide keeping you on the edge of your toes throughout.
Five also brought a new form of enemy with the Pentagon Thai, who took things to a new level with his attempts to steal your weapons, causing problems for people throughout. It felt like one big game of Clue by taking place in a huge mansion, and COD did a great job of bringing more than just Zombies into things, with vampires and werewolves helping to make this even scarier than normal.
Charles Dance, Kaiser Sutherland, Brian Blessed, and Helena Botham Carter were all featured here, and they added a lot of fun. Inspired by the 1940s New Orleans Jazz scene, the fictional More City was a perfect environment and switched things up for Zombies, going from the traditional bleak colors to something a little more vibrant, which was met with positive and negative feedback.
This is the final map in the series, and, because of that, everything is ramped up to make this very difficult, although it does bring the story arch together satisfyingly that left everyone happy. Her Eisendrache may just take the number one prize in terms of visuals, with this map being absolutely stunning to play through with incredible detail-packed to both interact with and in the background.
The elemental staves added something fresh to the combat, with giant robots walking around the landscape, giving something else to the gamer to think about, with a look to the sky being needed to avoid being crushed. This map was full of story reveals that brought things to an end in a perfect way, mixing emotion and impactful moments with fantastic gameplay and graphics.
If you want a really fun Zombies experience, then Mob of the Dead is probably the perfect choice for you, with a fantastic atmosphere with a gangster feel that also didn't take itself overly seriously. This map did have elements of dark humor which were welcomed, while also having an incredible story that had a real thriller feel with a brilliant payoff that was well worth dedicating some time for.
Taking place on Alcatraz, the location chosen was superb and fit the zombies franchise well, with a hidden Johnny Cash song and the return of the introduction of the Tommy Gun, this map had it all. This was the starting point for Zombies, with this being a surprise mini-game that people weren't aware of until they unlocked it, which took place after players completed the World at War's main solo campaign.
Once you had made your way through the game you actually bought, you were given a huge bonus of the Yacht Her Unto ten map, which provided an incredible experience that nobody had prepared for. While it still has the dark theme that would be expected from the game, it also has some amazingly vibrant neon lights that give the map a pop of color.
The whole map takes place in a zombie infected amusement park with rides blaring around and a hilarious MC who keeps things entertaining throughout. Since Her Raise originally debuted within World at War, Trey arch has remastered the map on two more occasions, proving it is a major hit for the franchise, and that is why it ranks so highly on this list.
The brilliance of this map was that it had a genuinely eerie and strange feel to it, with the theater being the main hub, with deserted and ripped apart chairs, cobwebs everywhere, and a dark moody atmosphere.