Weapon : GALLO SA12 Barrel : 24.8 Task Force Body : Ember Sighting Point Magazine : Sta nag 12 Round Tube Muzzle : Flash Cone 12 GA Stock : Marathon Stock We’re going to forego the handle because it doesn’t provide any useful stats for zombies mode.
You can choose to change things up, but we don’t find the scope necessary because of the spread. We’re going with the 24.8 Task Force barrel, which drastically improves pellet damage against the zombies.
It lowers the effective range, but the shotgun is for some ups close and personal zombie-slaying action, so that doesn’t matter. It has a bonus stat that increases salvage drop rate, which will help immensely in the game’s later rounds.
It gives a slight reduction to hip-fire accuracy, but the Ember Sighting Point makes up for it. It’s not always guaranteed, but there is a very high chance of getting a Ray Gun by completing the in-game Easter Egg.
It also deals area of effect damage, making it the ultimate weapon in the game. You won’t have a problem until level 52 when you’re rocking a Ray Gun because of the super-fast zombie sprinters.
Normal enemies who enter gain a burning effect that deals fire damage. There are always instances when your character gets stuck in a corner, and Ether Shroud allows you an escape route.
Call of Duty: Black Ops Cold War will deliver multiple new maps that are played across a variety of modes. Currently, the known variations of modes in Black Ops Cold War are: standard multiplayer at 6v6, Combined Arms at 12v12, and Fire team at 40 players.
Express is a roughly U-shaped map featuring two train tracks looping around the transportation hub’s main hall. Players can expect plenty of close-quarters combat in the hall, but should note that its glass ceiling leaves it susceptible to enemy Score streaks.
These areas are also great places to watch one of the high-speed trains bolt by the station on one of the tracks, where it won’t hesitate to take out any Operator who doesn’t mind the gap. A legendary map that debuted in Call of Duty: Black Ops II, Raid is a sprawling luxury complex within the Hollywood Hills of Los Angeles, California.
Fighting takes place across the living space, including a lush courtyard at the map’s center, a bedroom overlooking a breathtaking pool area, a basketball half court, a well-kept garden and nearby guest living space, and the iconic roundabout entrance to the mansion. Don’t stop to admire this exquisite dream home; the three-lane design gives way to competitive 6v6 combat, especially in objective modes where the central courtyard draws in action from all sides.
The date is January 21, 1984, and there’s little time to check out the latest tech at Radio House or drop a few quarters into the Pitfall!™ machine at the Galaxy Room: This is where Stitch and Adler get reacquainted. Cutting through the unique shops that populate the side lanes allows for quick, intense close-quarter battles and focused combat, while heading through the middle of the mall enables longer range assault rifle and sniper-focused duels.
NATO Special Forces shutdown a hidden Perseus training facility, built to practice an assassination attempt against the POTUS. Perseus ups the ante by targeting a NATO base in Hanover, West Germany, during a joint military exercise.
Surrounding the street is a hotel with a pool (complete with a working diving board), clubs, and even a beach. The map features long sight lines across a frozen lake, a sniper overlook, multiple bombproof buildings, tanks and snowmobiles.
In the middle rests a downed airplane that provides cover from the snipers on the opposite side of the map. This studio setting features plenty of places to engage a less cerebral form of competition, from the contestant podium to the stepped stage and ‘80s camera equipment.
A roughly circular setting, with control stations, support struts, and a central payload area all viable options to take cover behind. Hammer victory home among the ostentatious trappings of the old USSR: Deep within the famous Lanka KGB building is an ornate hallway of imposing marble.
Seek cover behind thick wooden desks and tall library bookcases and secure a Gunfight win for you and your comrade. Ten squads of four will head up to the Ural Plains to fight over objectives and vehicles on land, sea, and air.
This map is specifically made for the Fire team modes and features combat in large cabins and forest land. We’ll continue to update this post as we learn more about what maps will be available in Call of Duty: Black Ops Cold War at launch.
Zombies mode in Call of Duty: Black Ops Cold War can be approached in a number of different ways, from searching for Easter eggs and hunting Dark Ether crystals to simply shredding zombies with the mode's best weapons. The best of this weapon's four elemental upgrades is probably the Electrobolt, which uses lightning energy to roast the undead.
Barrel : 24.8” Task Force Body : SWAT 5mW Laser Sight Magazine : Sta nag 12 Round Tube Handle : MIKE Force Rear Grip Muzzle : Serpent Wrap Stock : Marathon Stock Perks : Gunshot, Ghost, Pack-A-Punch The Ray Gun has seen its ups and downs in terms of power since its first appearance in Call of Duty: World at War, but Cold War has made this weapon a viable zombie killer once again.
It uses powerful projectiles that blast through waves of zombies like a hot knife through butter. The Ray Gun appears (extremely) rarely inside mystery boxes.
If you want to up the difficulty in Zombies, you can simply use the Knife, which is the perfect melee weapon. The best part is that you can upgrade it by way of a Pack-A-Punch machine, which will turn it into the Closing Argument.
These are the best weapons for Zombies mode in Call of Duty: Black Ops Cold War. For more on Call of Duty: Black Ops Cold War, visit the game's main page for more tips and tricks, as well as our official review.
Wondering what the best Call of Duty: Black Ops Cold War Gallo SA12 loadout is? Shotguns in Call of Duty Cold War are secondary weapons, so they’re not as powerful as you might be used to, but they still pack a mighty punch when you’ve got the right loadout.
They have recently been trying to find out answers to stuff like best Gallo SA12 loadout in Cold War. Because the Gallo SA12 is a semi-automatic shotgun and is efficient in close range combats, you might want to choose a primary weapon with high accuracy.
Barrel: 24.8” Task Force Body: SWAT 5mw Laser Sight Magazine: Sta nag 12 Round Tube Handle: Serpent Wrap Stock: Marathon Stock Tactical: Stimson Lethal: Semtex The makers of Call Of Duty had released a trailer for COD Cold War on their YouTube page.