However, with Black Ops Cold War, the Sniper Rifles have regressed back to how terrible they used to be. With the loss of Double Tap 2.0, Sniper Rifles lose what made them viable to begin with.
The Pump Action Shotgun does a ton of damage, and when upgraded tears through the zombie horde. As an added bonus, the Bauer 77 is a wall weapon, meaning you can save some Salvage since you won't have to upgrade it to a Green Tier.
Even on the first round of the game, it's rare for zombies to be killed with it in one hit. You don't have to drop in and upgrade it, as it's available early on in the game as a wall weapon that's already a blue rarity.
Fully upgraded, the Gallo SA12 can even easily deal with max health Megatons without the need for Ring Of Fire. It's one of the few guns in the game that can kill a zombie in one-shot even when they're at maximum health.
If you're not shooting the head, the Magnum is going to do practically no damage, to the point it feels like you're just meeting zombies. This isn't a huge problem in early rounds, however, as zombies speed increases this becomes a near-impossible task.
Taking time to aim for the head isn't something you can do when zombies are moving too quickly, and the Magnum will start to fail you. The DSP 45 is one of the worst guns in the game, having the dishonor of being bad in both Multiplayer and Zombies (something very rare in Black Ops Cold War).
It does poor damage, even after upgrades, and is too slow to reliably kill zombies. Perhaps if Double Tap ever gets added it may get improved, but where it stands now it's one of the worst options.
The Ray Gun deals out tons of damage, and generally can be constantly refreshed with ammo every round. Sniper Rifles are the worst kind of weapon in Cold War Zombies.
Due to its higher rate of fire, it has a lower damage output. With the low bullet penetration Sniper Rifles have, this makes it even worse than the other ones.
Having worked many odd jobs, including article writing, he is now a list writer for TheGamer.com. By Alex Barton Trey arch If you’re looking to one-shot enemies in Call of Duty: Black Ops Cold War with a shotgun, there’s an incredible Bauer 77 loadout that will help you dominate your Multiplayer matches in no time.
Shotguns are back in the secondary slot in Treyarch‘s Black Ops Cold War and players are loving the one-shot potential of the weapons. When comparing the weapons, the Bauer 77 comes out on top for base firepower but the Gallo SA12 has a significantly faster rate of fire.
This loadout strictly focuses on dominating opponents at close range with the shotgun. The Task Force Barrel increases the Hauer’s damage output at close quarters by 45%.
In terms of choosing a primary weapon, the M16 provides this loadout with a medium to long-range option for players. On top of this, the Bauer struggles with its ammo usage so running Scavenger eliminates this issue.
The addition of Flak Jacket and Tactical Mask makes this combination heavily resistant to enemy equipment and capable of clearing areas quickly. Finally, the equipment choices are fairly standard but running Stimson in the tactical slot is a must.
After rushing into a room and taking multiple close-quarter gunfights, the Stimson is ideal in preparing for your next encounter with an enemy. By Brad Norton Activision An extremely patient Call of Duty player has just reached first prestige in Black Ops Cold War, without ever dealing damage to their opponents.
While a majority of players stick to fundamentals and play the game as intended, there’s always some that veer from the path. As gamers are sinking their teeth into Black Ops Cold War, many have reached new heights with the innovative prestige system.
Reddit: Pilgore1This player reached first prestige in Black Ops Cold War without a single kill to their name. It took a full 37 hours of game time for Reddit user ‘ Pilgore1 to accomplish their goal.
Press question mark to learn the rest of the keyboard shortcuts Call of Duty Zombies is a first-person shooter survival mode developed by Trey arch, Infinity Ward, Sledgehammer Games, and Raven Software and published by Activision.
The shotgun resembles the W1200 from the very first Modern Warfare game, and like its predecessor, it is dominant in close-quarters engagements. The laser drastically increases hip-fire accuracy, perfect for those situations where running and gunning is the play.
The choice of the shotgun stock may seem surprising, but with 15% increase in sprint out speed, it allows you to react to an oncoming opponent in the blink of an eye. With these five attachments equipped, it is unbeatable at mid-range engagements and complements the close-range lethality of the Bauer 77 perfectly.
Head towards the flag or the hill, throw the C4 into the action and watch the score roll in! Alternatively, use it to distract the enemy by popping a smoke on an objective, allowing you to move around the area without being spotted.
Select the SAM Turret as your Field Upgrade, place it in the open, and let it do all the hard work for you! By keeping the skies clear, it will allow you to continue your shotgun spree and focus on the action in front of you, rather than having to duck and dive out the way of an incoming chopper.
Tactical Mask increases your resistance to flash and stun grenades alongside immunity to gas while Tracker enables you to see imprints of enemy footsteps on the ground, giving you the ability to sneak up behind them and take them out with a swift one-shot kill. This perk will keep you hidden from any enemy Spy Planes when moving around the map, which is perfect for this style of play.
*Xfinity may receive a small commission if you click a link from one of our articles onto a retail website and make a purchase. It’s been almost two weeks since Call of Duty: Black Ops Cold War came out and already META is starting to form.
Playing multiplayer is all about finding which guns to use depending on the strategy employed and the situation you’re in. That is why in this guide we have put up a list of all the guns in Call of Duty: Black Ops Cold War and have categorized them into four tiers: S, A, B, C, and D.
Though it won’t come as much of a surprise for hardcore gamers, many new players would be eager to know which of the weapons they can depend upon and which ones to avoid altogether. Even though some of them have been nerfed, they still are capable of annihilating your enemies completely or silencing them with a single well-aimed shot.
It is no surprise that it is amongst the most popular weapons in Cold War and in the right hands, there’s just no match for this little beast. One could say that the MP5 is at a stage that it might be needing a nerf soon, but we hope Trey arch doesn’t mess around too much with it.
Its burst-fire is ideal for those who prefer engaging in mid to long-range battles and don’t want to be blown away with heavy recoil. When modified with a few long-range and precision attachments, one can build upon its solid foundation and bring its true potential to the fore.
The Rig 6 is a true all-rounder and gives the best weapons in the game a run for their money. Even though its balanced nature means that it isn’t specialized for a particular form of warfare, it sure does remain a staple for flexible players.
Screen grab via: TigerfieldThe AUG is another tactical rifle in our super-tier that packs quite a heavy punch. Though many would want to stick with the M16’s low recoil, AUG’s deals out much more damage per shot at the same fire-rate.
As is the case with any sniper rifle, your focus with the Wellington 703 should be on how fast you can aim and fire. That is why when combined with high fire-rate, damage, and ADS, you can continually keep popping one enemy after another and clear the battlefield for your mates.
There is hardly any gun that comes to mind in the assault rifle class that can deal the kind of damage that AK-47 is known for. There’s no doubt that guns in this tier are still very impressive and can be used for everyday gameplay, though you wouldn’t be using them for intense battles.
Needless to say, it is basically completely ineffective in mid to long-range, so save it for close encounters of an unexpected kind. Screen grab via: TigerfieldAn alternative to Wellington 703, this is another great sniper option with the ability to quick-fire.
Although there is no comparing the two as the former clearly outperforms it in every way possible, with a few attachments, the LW3 Tundra becomes a good competitor. In fact, there is very little difference between them in terms of stats and attachments and both work well in the sniper category.
Screen grab via: TigerfieldWith a slow fire-rate but extremely high damage output, especially in close-range encounters, the Milano 821 is definitely a niche SMG option. Screen grab via: TigerfieldThis is easily one of the best assault rifles in the game which is why it’s also the default choice.
Guns in this category are generally considered half-way decent and can be fixed with a few attachments, but they are hardly ever the go-to option. Some people are simply going to be furious that didn’t place the FEAR 1 in a higher tier.
But because it fires quickly, many would prefer having this over the general sniper rifles as they get the ability to destroy enemies fairly easily from a distance. Those who prefer a gun that offers good handling speed and accuracy may end up liking it after a while.
But for an LEG, its rate of fire is clearly not up to the mark that may end up being the deciding factor on the battlefield. Screen grab via: TigerfieldThis is the lone semiautomatic sniper rifle in the game and, unfortunately, it is also a weakling in its category.
With a decent reload speed, comparative better damage output than others in its class, and a few attachments, this one does manage to hold its own. The main problem with pistols is that you rarely end up in situations where using them is a better option than any other secondary weapon.
Screen grab via: TigerfieldThis is by far the worst assault rifle (worse even than every SMG) in the game. This gun could benefit from upgrades for accuracy because its speed and damage aren’t all that bad.
If you’re looking for single attack zombie kills at lower levels, you may be able to knife them in the face and move on. Other than close encounters with unarmed enemies, the combat knife doesn’t have anything else to offer.
It used to be good at one point, but in Cold War, the recoil and fire-rate nerfs have destroyed it completely and made it almost useless.