You’ll obviously need to explore the map and find these Perks once you’ve assigned them, but it’s a definite edge that you can give yourself in Zombies. He's written for The Guardian, Paste Magazine, and Kodak, and he likes waking up when the sun rises and roaming the nearby woods with the bears and the wolves.
Call of Duty’s Zombies mode is all about survival and making sure you are stocked up to take out the horde. When your plan starts to crumble, you’ll want some perks to fall back on to ensure your survival.
To customize these perks simply go into your create a class menu while in the Zombies lobby. These are not given to you at the start of a match, but can be bought at specific points on each map throughout the game.
Being able to pick up important items without waiting for a long time will keep you on the move. This perk is great because carrying a third weapon not only gives you more variety, but it helps ammo management.
Having a third fully loaded weapon decreases the overall amount of time you’re running around without ammunition. Getting headshots will again conserve ammo and at higher levels it will be key to slaughtering the horde.
The enemies will get more powerful as the rounds increase and headshots will be key in taking them down quickly. Having a team with the quick revive perk will help you get back on your feet before you get overwhelmed.
Who's Who was added exclusively to the Die Rise map in Blacktops 2, and, luckily, that's where it stayed. Tombstone Soda was only featured in Transit and was eventually replaced by a gobble gum.
This perk allowed players to be revived with their entire inventory, which was amazing for the time. One caveat though, was that the player would have to return to the spot in which they died within a certain amount for time to regain their items.
This gobble gum gives the same effect minus the guns, allowing players to be revived with their perks. Shooting these zombies will cause a gas cloud to appear that players can stand in to avoid detection.
Along with this, It makes zombies drop small bonus perks like extra points and ammunition. Lastly, it shows symbols on the HUD that reveal all the perk locations.
It also protected players from the backlash of firing the ray gun too close to a zombie. The best part about this perk was the explosion that would happen when a player would dive from a higher elevation.
This explosion could have its element altered in Origins based on what staff a player had. Mob of the Dead introduced the Electric Cherry perk which offered a new way to protect yourself against the zombies.
This perk made an electrical shock wave emanate from the player whenever they reloaded their weapon. Additionally, the shock wave became stronger depending on how many bullets remain in the magazine.
Technically, there are two different versions of Double Tap Root Beer, the second of which first appeared in Transit. Quick revive is among the essentials of any player playing alone in a zombies map.
Widow's Wine is one of the most essential perks, as it drastically increases a player's chances of survival. Assuming they've got enough grenades in reserve, an attacking zombie will be immobilized by a sudden burst of webs.
Adding the ability to carry another weapon is a must-have for players hoping to make it to high rounds in which ammo can often run dry quickly. Speed Cola is another perk that is hard to imagine a zombies game without.
It simply increases the player's reload speed, and, while this may not sound extremely useful, when facing down a horde of zombies, a faster reload speed means the difference between life and death. He is a gamer at heart who volunteered at Impulse Gamer writing reviews before finding work at Valet, inc. Carter enjoys everything from puzzle platformers to high action shooters, ultimately loves a good RPG.
In recent years he received his bachelor's degree in creative writing from Full Sail University in Winter Park, Florida. These machines are the Blue Brew, Red Cola, Green Soda, and Yellow Tonic.
Once you use them, some perks, like the Winter’s Wail and Dying Wish, will have a cooldown time, so they will gray out before lighting up back again. Keep in mind that the Jagger perk isn’t a part of the game anymore as there are only 4perks on the map you can choose from.
Zombie Perks EffectsBandolier Bandwidth ammunition capacity for the weapon is increased. Deadshot DealerMultiple benefits. Finally, even shooting from the hip will not be much inaccurate thanks to reduced spread. Death PerceptionMini-map shows enemies movement and walls reveal enemies through them when they are close to the player. Dying Withe player does not go into the downed state for revival; instead, the Berserk ability is activated.
The effect lasts for 9 seconds and when it fully commences, the player is brought back to life with 1 HP left. Electric BurstWhenever you reload a weapon near enemies, an electric shock is produced which stuns and damages enemies. The amount of damage depends on how empty the weapon was when you proceeded to reload it. Mule Kicky gain an additional slot for carrying a primary weapon.PhD Slider can only utilize this special perk when you build a charge for it.
Note that this random perk will not be one from those you have already selected to be in the machines from the perks' menu. Stamin-UpWhile your stamina will replenish much faster, you will also receive a boost in general movement speed and sprinting. Stone Cold Stronghold a short amount of time, you will generate armor and produce more damage thanks to a field created around you. Note that you will have to stay inside this circle for the effects to last. TimeslipEquipment can be re-used faster because of increased cooldown rates.
Trap and Fast Travel have shorter delays due to reduced cooldown times. Lastly, obtainable weapons from the Mystery Box and Pack-a-Punch will emerge quicker. Victorious TortoiseYour shield will absorb damage from all angles and directions.
What’s special in COD BO4 is that you can select before each match 4perks that you want to be purchasable on the map. Greatly reduce Trap and Fast Travel cooldowns.
Dying Wish: Instead of entering Last Stand the Player goes Berserk for 9 seconds. While Berserk, they are invulnerable and melee damage is greatly increased.
Stone Cold Stronghold: Standing your ground creates a defensive circle which boosts damage and armor over time while inside. Victorious Tortoise: Shields block damage from all directions when held.
Dead shot Dealer: Aiming down sight snaps to the enemy’s head: reduce hip-spread and recoil when firing. Bandolier Bandit: Carry increased ammo stock.
Winter’s Wail: When hit by a melee attack generate a frost explosion that will freeze or slow enemies nearby. Mule Kick: Carry an additional primary weapon.
Once fully charge, slide into an enemy o trigger an explosion. Secret Sauce: Receive a random Perk not assigned to another slot.
Cold War Zombies has reinvented the mode and made one of the bestZombies experiences to date. New features have been introduced such as Field Upgrades (which have replaced Specialists from Blacktops 3 and 4).
Each Perk and Field Upgrade is distinct; some aren't worth taking a second look at, and others are the most essential things in the game. Upgrading it doesn't change much with it, only giving you an extra charge and doubling the range.
Frost Blast often delays the inevitable, rather than helping you out of a tight spot. The Energy Mine does linger, so you can put it in a place to run into with a train of zombies, but you can accomplish the same with much less effort with just a C4.
Dead shot Daiquiri was widely considered to be one of the worst Perks in the previous Zombies installments. This trend continues in Blacktops Cold War, although being able to upgrade it improves it slightly.
Healing Aura isn't necessarily bad, however, it's something that you will only need on rare occasions. Like previous installments, Speed Cola is a useful Perk but doesn't directly help you in any major way.
Fully upgraded Stamina is fantastic is as well, as you're likely to be shooting at Zombies while walking backward. When used a ring forms and when standing inside it you do more damage while Zombies entering into it will be slowed down.
While it won't be saving you from any situation, it will make you into a giant threat to zombies. Elemental Pop is the first Perk new to Blacktops Cold War, and it immediately stands out as one of the best.
Elemental Pop will randomly trigger an alternate ammo type even if it is not attached to your gun. Having access to more powerful alternate ammo types is never going to be a bad thing, and it affects all weapons.
However, with its Blacktops Cold War iteration, it also boosts the speed it takes for your health to start regenerating again. This means that Quick Revive is such a necessity in Blacktops Cold War, as maintaining full health is so important in Zombies.
Ether Shroud is the ultimate tool to save you when you mess up, and that's what makes it so good. After being missing from BlackOps4, Juggling returns and reclaims its title as best Perk in the game.
With how damaging some zombies can be such as the Megaton, having extra health can make or break a run. Having worked many odd jobs, including article writing, he is now a list writer for TheGamer.com.