With how this game’s Prestige and progression works, you’ll receive unlocks no matter what mode you play. So, we’re going with a maximized salvage and equipment drop rate in this loadout, which is massively beneficial throughout the game but especially in later rounds.
It takes a second or so to activate, but you’ll get the hang of it, and using your Ether Shroud is a LOT better than getting downed. When you start camping in corners to take out loads of zombies in later rounds, this bad boy will be an absolute godsend.
There’s nothing quite as good as blasting some zombies with a shotgun, but your best options will vary depending on whether you’re in the early, mid, or late game. Below we have a list of the best weapon and best attachments to pick to help you progress in Die Machine.
Weapon : GALLO SA12 Barrel : 24.8 Task Force Body : Ember Sighting Point Magazine : Sta nag 12 Round Tube Muzzle : Flash Cone 12 GA Stock : Marathon Stock You can choose to change things up, but we don’t find the scope necessary because of the spread.
We’re going with the 24.8 Task Force barrel, which drastically improves pellet damage against the zombies. It lowers the effective range, but the shotgun is for some ups close and personal zombie-slaying action, so that doesn’t matter.
It has a bonus stat that increases salvage drop rate, which will help immensely in the game’s later rounds. This attachment causes a slower reload speed, but that isn’t very important in the beginning rounds.
Another attachment we can equip to provide some benefits is the Flash Cone 12 GA muzzle. It gives a slight reduction to hip-fire accuracy, but the Ember Sighting Point makes up for it.
It’s not always guaranteed, but there is a very high chance of getting a Ray Gun by completing the in-game Easter Egg. It also deals area of effect damage, making it the ultimate weapon in the game.
You won’t have a problem until level 52 when you’re rocking a Ray Gun because of the super-fast zombie sprinters. Normal enemies who enter gain a burning effect that deals fire damage.
Ether Shroud is our top pick because it allows you an escape when things get too hot. There are always instances when your character gets stuck in a corner, and Ether Shroud allows you an escape route.
Black Ops Collar is out today and honestly, it’s surprisingly not the same old garbage from years past. This standout Call of Duty subseries from Trey arch has one thing that Infinity Ward will never have: zombies.
The original Zombies' mode debuted all the way back in 2008 with World at War. It delivers nostalgia, a solid multiplayer experience, objectives to complete, and an actual story.
The story of Zombies in Black Ops Collar sees those damn Nazis up to no good again. It starts with a flashback to the WWII days, showing the undead overtaking a research facility.
Onslaught is a mode that is exclusively for PlayStation players for the first year of the game’s life. The players have to defend a moving location from the horde of flesh eaters.
The sequel to, what do you know, Dead Ops Arcade II, is a fun little getaway from the regular Zombies action. It’s a top down, arcade style shooter that basically just consists of spamming bullets until its game over.
A chopper will arrive to whisk the team away to safety, as long as the even more massive wave of zombies doesn’t put a stop to it. Dead shot Daiquiri: Aiming down sights moves to enemy critical location, and removes scope sway.
Elemental Pop: Every bullet has a small chance to apply a random base Ammo Mod effect. For more details on Perks, Custom Loadouts, Skill Tiers, Field Upgrades, and more, check out Trey arch's full guide here.
The mystery box is there to give the lucky Ray Gun pull. Hours will be spent popping zombie domes, ignoring the fact that it is a Call of Duty game.
The sinister tinkle of the mystery box, the mind-bending Easter eggs, the wacky Pack-a-Punch weapons; it’s good to have it all back. However, in Call of Duty: Black Ops ColdWar’s Zombies mode, players not only have the usual means of acquiring some firepower through the mystery box, wall weapons, or Easter egg rewards, but they can now head into the fight with a custom loadout using any gun they’ve unlocked in the game so far.
There’s no definitive answer to what the best weapon in Black Ops ColdWar’s Zombies mode is as it can vary through each play through, and on your own play style. However, as upgrades and the prospect of Pack-a-Punching come into play later in the game, other weapons emerge as top picks for clearing the massive waves of enemies and chunking damage out of bosses.
There is also a melee bonus in Black Ops ColdWarZombies which means that using the knife will rack up a tonne of points for you to spend on future weapon upgrades, perks, and clearing doorways and blockades. To partner the Knife, we recommend the Healing Aura field upgrade, especially if playing solo.
When levelled up using Ethereum crystals, Healing Aura can also knock back zombies, stun bosses, and create a beam that revives allies. Other honorable mentions for starting weapons include the Stoner LEG for its high ammo count and decent damage, and the Gallo SA12 shotgun, which will one shot enemies for a fair few rounds.
Our top picks to chuck in the machine are the M16, the Gallo SA12 shotgun, the Ray Gun (if you’re lucky enough to pull one from the mystery box), and the Knife. The XM4 and the Stoner LEG are also good alternatives to Pack-a-Punch, but the extended burst fire and high critical damage makes the M16 a beast once upgraded.
It does massive damage to bosses, will turn zombies into crawlers if you fire it at the surrounding ground, and can clear trains extremely quickly. It can be brought into the game with your starting loadout, can be purchased as a Tier 3 wall weapon early on at the crash site section of Die Machine, and when Pack-a-Punched becomes arguably the best gun for clearing hordes of the undead.
As mentioned before, spend your Ethereum Crystals on the melee upgrade to make sure you’re always one-hitting zombies, even with your primary weapon out. While Healing Aura is a great field upgrade for starting loadouts, we think Ring of Fire is the best for high-round runs.
They’ll get you out of tricky spots and can bunch up zombies, so you can go on a safe knifing spree to conserve ammo. Lethal grenades don’t really play much of a role in the high round meta, but a C4 or Molotov is good for damaging multiple zombies at once.
Other things to consider, of course, include getting yourself a full set of perks and holding onto a Self-Revive Support by either crafting one or getting lucky with a random loot drop. That’s our wrap up of the best weapons and loadouts for Black Ops ColdWar’s Zombies mode.
Like many Call of Duty's from the past, Black Ops Cold War features a popular Zombies mode. The free week ends on January 21, and any progress will carry over if you buy the full game.
Call of Duty: Black Ops Collar is the latest entry in a series that tops the sales charts year-after-year, and brings with it a thrilling campaign, Call of Duty's classic multiplayer, and the latest iteration of its horrifying Zombies. Now, as announced on Xbox Wire, players will be able to install and experience Call of Duty's latest Zombies' mode for free for one week only.
You'd be hard-pressed to convince me you haven't heard of Call of Duty, with the epic franchise topping the sales chart every year. Call of Duty: Black Ops Collar shakes things up with a campaign that delivers solid mechanical improvements.
Get those oldies Destiny 2's sandbox is filled with plenty of unique and powerful Exotic weapons and armor pieces. The Xbox One does an OK job with built in software, but to kick it up a few gears you need a good capture card.