The SpaceEngineers system requirements ask for a minimum graphics card equivalent to an NVIDIA GeForce GTX 750. To play SpaceEngineers you will need a minimum CPU equivalent to an Intel Core i5-2320.
However, the developers recommend a CPU greater or equal to an Intel Core i7-4790 for the best experience. If possible, make sure you have 16 GB of RAM in order to runSpaceEngineers to its full potential.
Disable hardware acceleration in programs like Discord, to free up GPU bandwidth for Space Engineers. SpaceEngineers will run on PC system with Microsoft Windows 7 (latest SP) 64-bit and upwards.
Try our easy to use SpaceEngineers set up guides to find the best, cheapest cards. Filter for SpaceEngineers graphics card comparison and CPU compare.
Space Engine is a realistic virtual Universe you can explore from home on your very own computer. Travel from the stars to the galaxies and visit any planet, asteroid, or moon.
Click here for the latest video card drivers System Requirements Lab may earn affiliate commissions from qualifying purchases via Amazon Associates and other programs Currently, the developers are trying to decide which system to port it to and (if I remember correctly), the console with the most votes was the Xbox One.
They're still in the planning phases, but you can always voice your opinion by contacting them directly. If they do decide to come to the Xbox One system, they would probably become a part of the Icebox program.
Thanks for your feedback, it helps us improve the site. No release date yet, but they did speak at Games com this year, so I wouldn't be surprised if we see some news soon.
Thanks for your feedback, it helps us improve the site. Replied on January 18, 2015I cant see this game coming out on 360 as I don't think last gen has the power to run a game like this.
Thanks for your feedback, it helps us improve the site. When folks start talking about DirectX and what version is running, I get a little confused.
But your game should run in the DirectX version it was written for. The particular game you mention states it is using DirectX 9.0c, so I assume that would be what was responsible for any Blue screens.
Where does DirectX 12 enter into the picture when the game was written for an earlier version? What is strange about your situation is my games run fine once they start.
The problems I have had with the latest builds is the Desktop and Video Drivers stopped responding. I loaded the latest Nvidia driver this morning and so far have not seen one of those errors.