Can You Kill Zombies In Resident Evil 2

Bob Roberts
• Tuesday, 01 December, 2020
• 8 min read

Save precious ammo by using effective methods of killing zombies in ResidentEvil2. These zombies are some of the most resilient undead in any game, surviving multiple shots and standing right back up again.

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Depending on what difficulty is selected at the start of the game, a zombie can take anywhere between 3 and 5 headshots with the Matilda to knock down, and then even more if they decide to get back up again. One of the most obvious choices, and a tried and true method, is to simply make a lot of Matilda ammo and use it to take down zombies.

In the event you’re spending more time in a room solving a puzzle or looting, you will need to follow up this attack. After knocking a zombie to the ground, instead of using more ammo to explode its head, approach it with your knife drawn.

It will remove one segment of the knife’s durability, but you will be saving roughly 5 shots. Very little aiming is necessary and with so much fuel found throughout the game, the Chemical Flamethrower is an excellent choice for players looking to save the Matilda ammo for taking down the Tyrant class enemies.

However, problems can begin to arise when ammunition becomes scarce, so new strategies for dispatching the undead are needed. Hailing from the land down under, Sam Chandler brings a bit of the Southern Hemisphere flair to his work.

After bouncing round a few universities, securing a bachelor degree, and entering the video game industry, he's found his new family here at Shack news as a Guides Editor. At other times, toucan fire off three perfectly-aimed shots, and yet the zombie remains standing, continuing to stumble towards you.

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The problem some players will have is that they’ll either panic or fire a bunch of bullets into a zombie. Neither of these is good, as your shots won’t hit the mark or you’ll fly through ammo very quickly.

The biggest problem when it comes to heads hotting zombies with the common pistol, is that in ResidentEvil2, they can sometimes seem unfazed by the strike to the face. Toucan sometimes earn a critical hit, where the enemy’s head will completely cave in or explode.

This area seems tiny, meaning it’s tough to hit when enemies are moving around. In our experience, the more powerful the round coming out of the weapon, the bigger chance you have of triggering a critical hit.

You’ll know when they’ve taken enough fire damage because they will begin to smoke and lose all the meat and vines on their body. These enemies are way easier to kill on Leon since the flamethrower is a great way to take out multiple groups and efficiently burn their bodies.

The only Plant Zombies we suggest removing entirely are the ones in the greenhouse since you’ll end up running through this area a lot. I'm currently playing Claire A and I just got to the part where you start encountering the plant zombies.

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I tried shooting one with flame rounds from the grenade launcher and that seemed to burn it up, but again, it had regenerated the next time I passed by. As Claire to kill an Ivy, shoot out all the orange bulbs on the creature in which the Ivy will fall to the ground, then switch to her Grenade Launcher loaded with Flame Rounds and shoot it to kill it off.

Use flame rounds or flamethrower once they are put down a first time by whatever means, either shooting all their bulbs or just going all brute force by doing enough damage with whatever weapon. The pesticide (V-Jolt) is more of a plot device than any solution to this issue, as more Ivy's will spawn.

If you want to be faster, shooting them in a bulb or two even with a handgun causes them to recoil, letting you just run by. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions.

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After getting the Parking Lot Key card in Leon's story, I decided to lure Mr. X and all the zombies nearby in one cell. We stayed there in that cell for 5 mins and not a single zombie died from Mr. X punches.

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I know the zombies in this game are bullet sponges and have fragile limbs but are they immune to punches? Archie posted... Mr. X loves his t-virus brethren and only teasingly punches them.

I only saw this concept for friendly fire in Devil May Cry 1 Secret Mission where 2 cyclops must kill each other. At least Executioner Main in RE5 can friendly fire other enemies. The best things about Japan: anime, manga, Rooney and sushi. Sailor Moon, producing Rooney since 1992.

Archie posted... ryouma17 posted... not sure he can kill standing zombies but I blew rites leg off and Mr x stepped on her chasing me up the stairs and she maidenhair did you see Rita ? Created by fodder Ferrazbaixista, this mod lets you permanently kill zombies with one headshot.

On the other hand, though, ammo is more scarce and there aren’t a lot of healing items. Again, this change aims to provide a more realistic experience than the one featured in the vanilla version.

He is a PC gaming fan and highly supports the modding and indie communities. Before creating Gaming, John worked on numerous gaming websites.

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