Once your character died, you will respawn in NMR’s designated area with the items that you have collected. Since boss fights are harder, you have to practice your skills and training with different enemies.
Anyone who has ever played Nightmare can probably recall one specific moment where he spent several hours of playtime and countless deaths with a boss. Thus, if you want to avoid dozens of deaths at Nightmare, you must start boss training.
Once you have mastered how to beat NMR bosses, you will receive reward points that can unlock new capabilities. NMR bosses are more complex and challenging to defeat, and once you have killed them, you will receive significant points along with the progression of your session.
With proper training, you can brag about your NMR skills to your friends or random internet players using Nightmare. The battle becomes more challenging as you play longer since they become progressively more robust and less vulnerable to your techniques.
NMR bosses are challenging and memorable, and each battle with them requires hours of practice to master their movements. These characters are much more potent than the other enemies since you have defeated them, you can yield tons of items and skills that you can use for the rest of the game.
Make sure to read our Starting guide first before delving into the best NMR bosses to train on. Nowadays, some gamers tend to toss out the importance of choosing a boss.
To start training in the NMR, you will need to choose at least five bosses from your previously done quests. Investing your time getting to know each NMR boss and practicing can significantly improve your performance.
Regardless if you are trying to become a pro or only want to improve your reaction time, sticking to your training sessions is beneficial. However, some players are trying to cheat or use exploits, thinking that they could earn ridiculous advantages over the enemies, but these strategies will not help anyone become better.
Some NMR bosses have an immense health level, and you have to kill it within a time limit. Once you have spent plenty of time training, there is no doubt that you will reach victory.
If you haven’t read our NMR point guide, you probably will miss this essential information. The amount of NMR points you get from the mini-game is directly connected to how many opponents you spawn during each fight.
As you increase your stats and progress your account, you should always do as many quests as possible to maximize your training! Certain bosses have higher defensive stats versus certain attack types.
The most notable one is the Ice Troll King, who has an exceptionally high ranged defense. NMR is so coveted because of the mini-games’ incredible Darkness, combined with the crazy XP per hour one can reach.
However, if you are a higher-level player, make sure to pick the bonus XP bosses alongside all available melee bosses. You will have to use your resources, which means you will not be able to access the top tier XP per hour methods.
It is a unique experience that keeps Nightmare fresh no matter how long the story. If you don’t do enough time training, you might eventually get bored and mix things up, which can lead to defeat.
We offer safe and hand-performed training at possibly the lowest prices available on the internet. Some bosses are recommended to almost always be disabled based on their mechanics: Good, Elgar, Corrupt Lizard man, Chronology, and Barrel chest.
Dream Mentor, Recipe for Disaster, and Desert Treasure should always be enabled when trying to maximize points per hour. Moss Guardian, Dad, Ice Troll King, and ARR provide increased experience per damage dealt: 7.5%(4.3x), 10%(4.4x), 12.5%(4.5x) and 17.5%(4.7x) respectively.
With Power Surge, use a special attack weapon such as dragon claws or granite maul with an ornate handle. Pets can be useful in the arena because they can block and reduce the number of enemies in melee range, saving absorption potion points.
This setup uses a mix of strength and prayer bonus and is a fairly AFK strategy for experience and Nightmare points. Recommended equipment for Melee (Prayer)Slotted (most effective least effective) National faceguardHelm of neitiznotBerserker helm / Obsidian helmetMitreProselyte salletAmulet of tortureAmulet of furyAmulet of gloryDragonbone necklaceAmulet of powerInfernal ceasefire capeMythical capeArdougne cloak 4Ardougne cloak 3 / Capes of accomplishments (trimmed)Proselyte hauberkInitiate hauberkVestment robe tops Monk's robe top N/A Proselyte cruise / Proselyte tassetInitiate cuisseVestment robe legs Monk's robe N/A Ghazi rapier / Inquisitor's mace / Blade of sailor ©Abyssal whipAbyssal bludgeonZamorakian hastaAbyssal daggerAvernic defenderDragon defenderDragonfire shieldToktz-ket-xilRune defenderRada's blessing 4God blessing / Radar's blessing 3/2 N/AN/AN/A Ferocious glovesBarrows glovesRune glovesGranite glovesCombat braceletPrimordial bootsDragon bootsGuardian bootsRune boots N/A Berserker ring (i)Brimstone ringing of the gods (i)Ring of suffering (i)Treasonous ring (i) / Warrior ring (i) / Tyrannical ring (i)Dragon claws (damage) Sardonic god sword (prayer) Granite maul (with Ornate maul handle) (damage) Dragon dagger(p++) (damage) Ancient mace (prayer) Select customizable hard rumble and choose at least five from the bosses below.
Activate Zapper and Recurrent Damage to increase points per hour, this may slightly affect experience gained. Dark the Wretched's equipment with absorptions requires more attention than the other setups, but offers the fastest Attack and Strength experience of up to 180,000 experience per hour using dragon claws for special attacks during Power Surge, or up to 155,000 with a granite maul with an ornate handle.
Drink prayer potions as needed, flick Rapid Heal on and off once every 50-60 seconds to avoid regenerating to 2 Hit points. If your Hit points goes above 1, feel the locator orb or guzzle the dwarves rock cake, if it is not working run away temporarily.
Activate Zapper and Recurrent Damage to increase points per hour, this may slightly affect experience gained only if you normally kill the bosses before new ones take their place. Activate Power Surge, switch equipment and use your special attack weapon, it lasts 45 seconds.
Recommended equipment for Melee (Absorption, AFK)Slotted (most effective least effective) National faceguardObsidian helmetInquisitor's great helmet of national / Berserker helmJusticiar faceguardAmulet of tortureBerserker necklaceAmulet of furyAmulet of glory N/A Infernal ceasefire capeMythical cascades of accomplishments (trimmed)Obsidian wavebands chestplateObsidian platebodyFighter torsoInquisitor's hauberkJusticiar chestguardBandos tassetsObsidian platelegsInquisitor's plateskirtJusticiar legguardsDragon platelets / Dragon plateskirtGhrazi rapier / Inquisitor's mace / Blade of sailor (c)Toktz-xil-akAbyssal whip (Attack or Defense) / Abyssal bludgeon (Strength) Abyssal dagger / Sardonic swordDragon scimitarAvernic defenderDragon defenderDragonfire shieldToktz-ket-xil N/A Radar's blessing 4God blessing / Radar's blessing 3/2 N/AN/AN/A Ferocious glovesBarrows glovesGranite glovesCombat bracelet N/A Primordial bootsDragon bootsRune boots N/AN/A Berserker ring (i)Brimstone ringing of suffering (i) N/AN/A Select customizable normal rumble choosing bosses that attack with melee, are attachable with melee, and have no special mechanics. Count Dray nor, Sand Snake, King Roald, The Kendal, and Me are the usual selection because they have lower defense but not extremely low Hit points.
Using a locator orb or a dwarves rock cake is optional but allows for longer sessions, minimizing the amount of absorption points used to tank damage (especially using obsidian armor). The toxic blowpipe is the best weapon use, but this is not recommended due to its significantly higher cost compared to other options.
The magic short bow (i) with amethyst or rune arrows offers a slower but much cheaper alternative. Players who need more defense can use a one-handed Ranged weapon (such as crossbow with broad bolts, or Mikhail darts) along with a tank shield, although this offers slightly less experience per hour.
Recommended equipment for Ranged (Absorption, AFK)Slotted (most effective least effective) Void ranger helm / Armada helmetBlessed coifJusticiar face guard (defense) National face guard (defense) Slayer helmet (i) (defense) Necklace of anguishAmulet of furyAmulet of gloryAmulet of power N/A Ava's assembler Ava's accumulatorRanging cape Ava's attractorInfernal cape / Fire capeArmadyl chest plate / Elite void blessed body / Void knight black d'hide body N/AN/A Armada chain skirt / Elite void robeBlessed chaps / Void knight comeback d'hide chapsBandos assets (defense)N/A Toxic blowpipeMagic short bow (i)Armada crossbowDragon hunter crossbow / Dragon crossbow / Rune crossbowMithril dartTwisted bucklerDragonfire harmonium wardDragonfire shield (defense) Book of lambada's blessing 4 / Amethyst arrow / Amethyst broad bolts God blessing / Radar's blessing 3 / 2 / Rune arrow / broad bolts N/AN/AN/A Barrows gloves / Void knight glovesBlessed embraces / Black d'hide embraces N/AN/AN/A Persian boomeranged bootsBlessed footstools of brimstoneSnakeskin bootsArchers ring (i)Brimstone ringing of suffering (i)Archers ring N/A Select customizable normal rumble choosing bosses are attachable with ranged and have no special mechanics. Count Dray nor, Sand Snake, King Roald, The Kendal, and Me are the usual selection because they have lower defense but not extremely low Hit points.
Using a locator orb or a dwarves rock cake is optional but allows for longer sessions, minimizing the amount of absorption points used to tank damage (especially using void knight equipment). Recommended equipment for MagicSlotItem (most effective least effective) Ancestral hat / Void mage helmAhrim's hoodFarseer helmMystic hat3rd age mage hemoccult necklaceAmulet of furyAmulet of gloryAmulet of magicAmulet of powerImbued god cape God capeArdougne cloak 4Fire cascades of accomplishments (trimmed)Ancestral robe top / Elite void Tarim's robetopDagon'HAI robe top3rd age robe infinity ancestral robe bottom / Elite void robeAhrim's robeskirt3rd age Robertson'HAI robe bottomInfinity bottomsKodai wand / Harmonized nightmare staffEldritch nightmare staff / Volatile nightmare staff / Nightmare staff / Staff of balance / Staff of light / Staff of the dead / Muriel's staffAhrim's staffMystic smoke staff N/A Arcane spirit shieldAncient wyvern shielding's bookMalediction wordbook of darknessRada's blessing 4God blessing / Radar's blessing 3/2 N/AN/AN/A Tormented bracelet / Void knight glovesBarrows glovesDragon glovesInfinity glovesAdamant glovesEternal bootsInfinity footstools of brimstoneWizard bootsMystic boots / Boots of darknessSeers ring (i)Brimstone ringers singular ring / Beacon ring N/A Volatile nightmare staff (Damage) Eldritch nightmare staff (Prayer) Sardonic god sword (Prayer) Ancient mace (Prayer)N/A Select customizable normal rumble choosing bosses are attachable with magic and have no special mechanics.
Count Dray nor, Sand Snake, King Roald, The Kendal, and Me are the usual selection because they have lower defense but not extremely low Hit points. Using a locator orb or a dwarves rock cake is optional but allows for longer sessions, minimizing the amount of absorption points used to tank damage (especially using void knight equipment).
Recommended equipment for MeleeSlotItem (most effective least effective) Dark's helm / Obsidian helmet N/AN/AN/AN/A Amulet of torture / Berserker necklaceAmulet of furyAmulet of glory N/AN/A Infernal ceasefire capeMythical cascades of accomplishments (trimmed)Around cloak 4Dharok's plate body / Obsidian platebodyBandos chest plate (for special attacks) Fighter torso (for special attacks)N/AN/A Dark's platelets / Obsidian platelets N/AN/AN/AN/A Dark's great / Toktz-xil-ak N/AN/AN/AN/A Acerbic defenderDragon defenderRune defenderDragonfire shieldToktz-ket-xilRada's blessing 4God blessing / Radar's blessing 3/2 N/AN/AN/A Ferocious glovesBarrows glovesDragon glovesGranite glovesCombat braceletPrimordial bootsDragon bootsGuardian bootsGranite bootsRune bootsBerserker ring (i)Brimstone ringWarrior ring (i)Ring of the gods (i)Ring of suffering (i)Dragon clawsGranite maul (with Ornate maul handle) Dragon dagger(p++) N/AN/A Follow the boss kill priority list provided to maximize points gained. Recommended equipment for RangedSlotItem (most effective least effective) Armada helmet3rd age range coif Robin hood blessed coifKaril's coifNecklace of anguishAmulet of furyAmulet of gloryAmulet of power N/A Ava's assemblerRanging cape Ava's accumulator Ava's attractorInfernal capeArmadyl chestplateBlessed bodyKaril's leathertopBlack d'hide bordered d'hide bodyArmadyl chainskirtBlessed chapsKaril's leatherskirtBlack d'hide chaired d'hide rhapsodic blowpipeMagic short bow (i)Armada crossbowDragon hunter crossbowDragon crossbowTwisted bucklerDragonfire harmonium wordbook of unholy bookMithril dart / Rune arrow / Amethyst broad boltsAdamant arrow / Broad bolts N/AN/AN/A Barrows gloves3rd age vambracesBlessed vambracesBlack d'hide vambracesRanger glovesPegasian boomeranged bootsBlessed footstools of brimstoneSnakeskin bootsArchers ring (i)Archers ringBrimstone ringing of suffering (i)Berserker ring (i)Dragon thrownaxeDragon clawsGranite maul (with Ornate maul handle) Dragon dagger(p++) N/A Follow the boss kill priority list provided to maximize points gained.
The following bosses have long killed times and are recommended to be disabled unless you bring a Magic switch: The nightmare zone is hands down the best place to train AFK in old school RuneScape.
Many oars players come to the nightmare zone to train their melee and ranged. On top of the fact that you can safely AFK train at the nightmare zone, players also come here for the rewards.
In order to access the nightmare zone, you must complete a minimum of 5 quests from the list below. The nightmare zone has three different game modes: practice, endurance and rumble.
The only real reason to use practice mode is if you need to recharge your dragon fire shield. You can recharge your dragon fire shield by selecting practice mode against Elgar and turning your auto retaliate off.
This is where people come to train their stats, AFK and gain nightmare zone points. You’ll want to use a super potion or overload depending on your combat style.
TIP : you can use dwarves rock cake or locator orb to bring your Hit points down to 1. Absorption and other potions can only be bought with reward points from the nightmare zone.
Power surge (yellow): regenerates your special attack for 45 minutes. This can be used to effectively increase your hourly EXP rates by using dragon claws, granite maul, dds or other spec weapons.
These have low defensive stats and don’t hit very high to maximize your AFK time with absorption potions. The full obsidian armor setup will give you a 10% boost in melee accuracy and strength and the necklace will give your weapon an extra 20% damage boost.
Absorption potions with 5 overloads (or preferably super combats) and possibly 1 spec weapon. Check out Spelled OARS’s video on Asking the nightmare zone below.
The nightmare zone has three different reward options: Resources, Upgrades and Benefits. Hopefully, this oars nightmare zone guide has helped you learn everything you need to know about this awesome mini-game.
Remember: if you want to AFK the nightmare zone you should go for a full obsidian outfit and choose a customizable NORMAL rumble.